Retired Captain Emile Maynard  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 71 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 5 (-1) 6 (0)111456
Friendly, Industrious, Bold
 
Skills
Carouse 1
Deception 0
Diplomat 1
Drive 0
Flyer 0
Gun Combat (Energy) 1
Heavy Weapons (Man Portable) 1
Heavy Weapons (Vehicle) 1
Investigate 0
Leadership 1
Melee (Blade) 1
Melee (Unarmed) 1
Recon 2
Stealth 0
Streetwise 2
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Corporal12
Army Cavalry Captain2 / 02
Drifter Scavenger 02
Drifter Wanderer 02
Entertainer Journalist 01
Drifter Barbarian 02
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Gregory Ruiz Enemy 0 3 2 1 Tezcat (M/27)
Gregory Ruiz is out of contact doing something interesting but not suspicious.
Marvin Alardice Enemy 0 3 5 5 Tezcat (M/25)
Zachary Ronald Ally 2 0 1 3 Tezcat (M/56)
Zachary Ronald has negatively life-changing event.
Magdalen Perry Ally 3 0 1 1 Tezcat (F/28)
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 19 Refused a deal with criminal or other figure under investigation. Gain an Enemy
2 19 Failed to qualify for Surveyor (Scout).
2 19 Submitted to the draft.
2 19 Continued as Agent (Law Enforcement).
2 22 Emile Maynard went above and beyond the call of duty.
2 23 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
3 23 Voluntarily left Law Enforcement
3 23 Became a Army (Cavalry) with the new title Private.
3 27 Moved to a new world.
3 27 Commissioned in Army (Cavalry) with the new title Lieutenant.
3 27 Promoted to Army (Cavalry) officer rank 2 with the new title Captain.
4 27 Continued as Army (Cavalry).
4 31 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
4 31 Gain rebels as Enemy
5 31 Failed to qualify for Scientist (Scholar).
5 31 Became a Drifter (Scavenger).
5 35 Find valuable salvage.
6 35 Continued as Drifter (Scavenger).
6 39 Betrayed by a friend. One of Emile Maynard's Contacts or Allies betrays Emile Maynard, ending Emile Maynard's career. That Contact or Ally becomes a Rival or Enemy.
7 39 Failed to qualify for Colonist (Citizen).
7 39 Switched to Drifter (Wanderer).
7 41 Offered job by a patron. Now owe him a favor.
8 43 Became a Entertainer (Journalist).
8 46 An investigation, tour, project or expedition goes wrong, stranding Emile Maynard far from home.
9 46 Returned to Drifter (Wanderer).
9 47 Betrayed by a friend. One of Emile Maynard's Contacts or Allies betrays Emile Maynard, ending Emile Maynard's career. That Contact or Ally becomes a Rival or Enemy.
10 47 Failed to qualify for Intelligence (Agent).
10 47 Switched to Drifter (Barbarian).
10 49 Emile Maynard run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11 49 Failed to qualify for Flight (Navy).
11 49 Continued as Drifter (Barbarian).
11 51 Suffer from a life-threatening illness.
12 51 Aging Crisis. Owe 30,000 for medical bills.
12 51 Retired at age 51.
12 51 Retired.
12 55 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 55 Aging Crisis. Owe 40,000 for medical bills.
13 57 A new romantic starts. Gain an Ally.
14 59 Aging Crisis. Owe 60,000 for medical bills.
14 61 Lightly injured, no permanent damage. Fully recovered.
15 63 Aging Crisis. Owe 30,000 for medical bills.
15 64 Moved to a new world.
16 67 Aging Crisis. Owe 30,000 for medical bills.
16 71 Moved to a new world.
17 71 Aging Crisis. Owe 60,000 for medical bills.
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