Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
22 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Graduated. |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
25 |
Erik Sabilline went above and beyond the call of duty. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
28 |
Uncover a major conspiracy against Erik Sabilline's employers. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
32 |
Established a network of contacts. Gain 1 contacts. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 3. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
36 |
Go undercover to investigate an enemy. |
5 |
36 |
Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
5 |
38 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
6 |
38 |
Continued as Agent (Corporate Agent). |
6 |
42 |
Advanced training in a specialist field. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Drifter (Scavenger). |
8 |
46 |
Continued as Drifter (Scavenger). |
8 |
47 |
Betrayed by a friend. One of Erik Sabilline's Contacts or Allies betrays Erik Sabilline, ending Erik Sabilline's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
47 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
49 |
Erik Sabilline retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
51 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
10 |
51 |
Continued as Believer (Holy Warrior). |
10 |
53 |
Erik Sabilline come into conflict with a splinter group Erik Sabilline's own religion which maintains Erik Sabilline's version is the wrong one. Gain 3 Rivals. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Retired. |
11 |
55 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
Good fortune. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
69 |
A new romantic starts. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |