Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
21 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Failed to qualify for Thief (Rogue). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Promoted to Drifter (Wanderer) rank 2. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 3. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Attacked by enemies and injured. |
3 |
29 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
3 |
29 |
Gain Enemy if Ernest Carr don't already have one. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 4. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Promoted to Drifter (Wanderer) rank 5. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Promoted to Drifter (Wanderer) rank 6. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
39 |
Gained a contact. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Marine Support (Marine). |
7 |
42 |
Switched to Drifter (Barbarian). |
7 |
45 |
Drafted into Surveyor |
7 |
46 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
46 |
Became a Scout (Surveyor). |
8 |
49 |
Ernest Carr discover a world, item or information of worth to the Imperium. |
8 |
50 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
9 |
50 |
Continued as Scout (Surveyor). |
9 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Continued as Scout (Surveyor). |
10 |
57 |
Ernest Carr's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ernest Carr fail to help. Gain an Enemy. |
10 |
57 |
Ernest Carr's ship is damaged, and Ernest Carr have to hitch-hike Ernest Carr's way back across the stars to the nearest scout base. |
10 |
57 |
Gain 1 Contacts. Gain 1 Enemies. |
11 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
58 |
Attempted to change assignments. |
11 |
58 |
Failed to qualify for Courier (Scout). |
11 |
58 |
Continued as Scout (Surveyor). |
11 |
61 |
When dealing with an alien race, Ernest Carr have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
12 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
Continued as Scout (Surveyor). |
12 |
64 |
A new romantic starts. Gain an Ally. |
12 |
66 |
Promoted to Scout (Surveyor) rank 2. |
13 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
Continued as Scout (Surveyor). |
13 |
69 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
14 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |