Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
21 |
A mission goes wrong; Ethan Doolan and several others are captured and mistreated by the enemy. Gain Ethan Doolan's jailer as an Enemy. |
2 |
21 |
Failed to qualify for Academic (Shaper Priest). |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
22 |
Ethan Doolan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
22 |
Failed to qualify for Performer (Entertainer). |
3 |
22 |
Submitted to the draft. |
3 |
22 |
Switched to Marine (Marine Support) with previous rank. |
3 |
24 |
Scarred. Owe 1,250 for medical bills. |
4 |
24 |
Became a Citizen (Worker). |
4 |
27 |
Ethan Doolan learn something Ethan Doolan should not have – a corporate secret, a political scandal – which Ethan Doolan can profit from illegally. |
5 |
28 |
Continued as Citizen (Worker). |
5 |
29 |
Ethan Doolan's business expands, Ethan Doolan's corporation grows, or the colony thrives. |
6 |
32 |
Continued as Citizen (Worker). |
6 |
36 |
Advanced training in a specialist field. |
6 |
36 |
Promoted to Citizen (Worker) rank 1. |
7 |
36 |
Continued as Citizen (Worker). |
7 |
37 |
Ethan Doolan is rewarded for Ethan Doolan's diligence or cunning. |
7 |
40 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
8 |
40 |
Continued as Citizen (Worker). |
8 |
42 |
Advanced training in a specialist field. |
8 |
44 |
Forced to muster out. |
9 |
44 |
Switched to Drifter (Barbarian). |
10 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Drifter (Barbarian). |
10 |
49 |
Ethan Doolan do not know what happened to Ethan Doolan. There is a gap in Ethan Doolan's memory. |
11 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
49 |
Retired. |
11 |
50 |
Good fortune. |
12 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
A new romantic starts. Gain an Ally. |
14 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
62 |
Good fortune. |
15 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |