Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Gained a contact. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Drafted into Law Enforcement |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
28 |
Fate Ibbett went above and beyond the call of duty. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
33 |
Fate Ibbett went above and beyond the call of duty. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
38 |
Given specialist training in vehicles. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
7 |
42 |
Voluntarily left Law Enforcement |
7 |
42 |
Became a Merchant (Free Trader). |
7 |
46 |
Given advanced training in a specialist field |
7 |
46 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
46 |
Continued as Merchant (Free Trader). |
8 |
50 |
Fate Ibbett's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
50 |
Returned to Agent (Law Enforcement). |
9 |
51 |
Go undercover to investigate an enemy. |
9 |
54 |
Fate Ibbett spend months in the dangerous criminal underworld. |
9 |
54 |
Promoted to Agent (Law Enforcement) rank 5 with the new title Chief. |
10 |
54 |
Continued as Agent (Law Enforcement). |
10 |
58 |
Nearly killed. Owe 11,250 for medical bills. |
11 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
62 |
Fate Ibbett aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
Retired. |
12 |
66 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |