Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
21 |
Scarred. Owe 1,250 for medical bills. |
2 |
21 |
Became a Citizen (Worker). |
2 |
22 |
A revolution, attack or other unusual event throws Frances Magrath's life into chaos, forcing Frances Magrath to leave the planet. |
2 |
25 |
Promoted to Citizen (Worker) rank 1. |
3 |
25 |
Continued as Citizen (Worker). |
3 |
28 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
4 |
28 |
Became a Agent (Intelligence). |
4 |
30 |
Go undercover to investigate an enemy. |
4 |
30 |
Betrayed by a friend. One of Frances Magrath's Contacts or Allies betrays Frances Magrath, ending Frances Magrath's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
32 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
32 |
Continued as Agent (Intelligence). |
5 |
34 |
Frances Magrath went above and beyond the call of duty. |
5 |
36 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
6 |
36 |
Continued as Agent (Intelligence). |
6 |
37 |
Hard times caused by a lack of interstellar trade costs Frances Magrath's job. |
6 |
40 |
Promoted to Agent (Intelligence) rank 3. |
7 |
40 |
Continued as Agent (Intelligence). |
7 |
42 |
Scarred. Owe 1,250 for medical bills. |
8 |
42 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Retired. |
8 |
46 |
Moved to a new world. |
9 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
48 |
Moved to a new world. |
10 |
53 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
Gained a contact. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
A new romantic starts. Gain an Ally. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
A new romantic starts. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
67 |
A new romantic starts. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |