Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Franklin Sullivan went above and beyond the call of duty. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
23 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
28 |
Franklin Sullivan went above and beyond the call of duty. |
3 |
30 |
Promoted to Agent (Intelligence) rank 3. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
31 |
Hard times caused by a lack of interstellar trade costs Franklin Sullivan's job. |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
35 |
Attacked by enemies that Franklin Sullivan easily defeat. |
5 |
35 |
Gain Enemy if Franklin Sullivan don't already have one. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
36 |
Franklin Sullivan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
36 |
Became a Scout (Courier). |
7 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
40 |
Attempted to change assignments. |
8 |
40 |
Failed to qualify for Surveyor (Scout). |
8 |
40 |
Continued as Scout (Courier). |
8 |
44 |
Spend several years jumping from world to world in Franklin Sullivan's scout ship. |
9 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Continued as Scout (Courier). |
9 |
47 |
Franklin Sullivan have no idea what happened to Franklin Sullivan – they found Franklin Sullivan's ship drifting on the fringes of friendly space. |
10 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
47 |
Retired. |
10 |
48 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Good fortune. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
A new romantic starts. Gain an Ally. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
Moved to a new world. |
16 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |