Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Embroiled in legal trouble. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
A good deal ensures Frederick Knight is living the high life for a few years. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Given advanced training in a specialist field |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Given advanced training in a specialist field |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Entertainer (Performer). |
6 |
40 |
Works is especially well received and popular, making Frederick Knight a minor celebrity |
6 |
42 |
Promoted to Entertainer (Performer) rank 1. |
7 |
42 |
Voluntarily left Performer |
7 |
42 |
Returned to Merchant (Merchant Marine). |
7 |
43 |
A sudden war destroys Frederick Knight's trade routes and contacts, forcing Frederick Knight to flee that region of space. |
7 |
43 |
Gain rebels as Enemy |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Drifter (Scavenger). |
8 |
48 |
Find valuable salvage. |
9 |
50 |
Continued as Drifter (Scavenger). |
9 |
53 |
Good fortune |
10 |
54 |
Continued as Drifter (Scavenger). |
10 |
56 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Retired. |
11 |
57 |
Gained a contact. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
63 |
Gained a contact. |
13 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |