Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Made lifelong friends. Gain 2 Allies. |
1 |
22 |
Graduated. Gain an rival who is upset that Furman Crawford left the community. |
2 |
22 |
Failed to qualify for Worker (Citizen). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Furman Crawford do not know what happened to Furman Crawford. There is a gap in Furman Crawford's memory. |
3 |
23 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
24 |
Vessel participates in a notable military engagement. |
3 |
27 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Switched to Navy (Flight) with previous rank. |
4 |
28 |
Advanced training in a specialist field. |
4 |
31 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
5 |
31 |
Continued as Navy (Flight). |
5 |
35 |
Furman Crawford join a gambling circle on board. |
5 |
35 |
Forced to continue current assignment |
5 |
35 |
Promoted to Navy (Flight) rank 3 with the new title Petty Officer, 2nd class. |
6 |
35 |
Continued as Navy (Flight). |
6 |
37 |
Vessel participates in a notable military engagement. |
6 |
39 |
Promoted to Navy (Flight) rank 4 with the new title Petty Officer, 1st class. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Switched to Navy (Engineer/Gunner) with previous rank. |
7 |
42 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
8 |
42 |
Failed to qualify for Field Researcher (Scholar). |
8 |
42 |
Submitted to the draft. |
8 |
42 |
Continued as Navy (Engineer/Gunner). |
8 |
43 |
Vessel participates in a diplomatic mission. |
8 |
43 |
Gain a contact. |
8 |
46 |
Promoted to Navy (Engineer/Gunner) rank 5 with the new title Chief Petty Officer. |
9 |
46 |
Continued as Navy (Engineer/Gunner). |
9 |
47 |
Furman Crawford is blamed for an accident that causes the death of several crew members. Furman Crawford's guilt drives Furman Crawford to excel. |
10 |
47 |
Became a Psion (Wild Talent). |
10 |
49 |
Achieve a new level of discipline in Furman Crawford's powers/ |
10 |
51 |
Promoted to Psion (Wild Talent) rank 1 with the new title Survivor. |
11 |
51 |
Continued as Psion (Wild Talent). |
11 |
55 |
Refuse to misuse powers for personal gain. |
11 |
55 |
Promoted to Psion (Wild Talent) rank 2. |
12 |
55 |
Continued as Psion (Wild Talent). |
12 |
56 |
Achieve a new level of discipline in Furman Crawford's powers/ |
12 |
59 |
Promoted to Psion (Wild Talent) rank 3 with the new title Witch. |
13 |
59 |
Continued as Psion (Wild Talent). |
13 |
60 |
Use Furman Crawford's psionic powers in an unethical fashion. Gain an enemy. |
13 |
63 |
Promoted to Psion (Wild Talent) rank 4. |
14 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
63 |
Retired at age 63. |
14 |
63 |
Continued as Psion (Wild Talent). |
14 |
66 |
Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares. |
15 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
66 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
15 |
69 |
Furman Crawford is chosen to represent Furman Crawford's faith in a vid show or other highly public forum. |
16 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |