Retired Captain Furman Richards  

Species Age Sex Str Dex End Int Edu SocUPP
Yilean 71 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 10 (1) 9 (1)1117A9
Successful in school, Excellent, Faded
 
Skills
Art (Presentation/Holography) 1
Astrogation 2
Athletics 0
Carouse 1
Deception 0
Drive 0
Electronics (Computers) 1
Electronics (Sensors) 2
Engineer (J-drive) 1
Jack-of-All-Trades 1
Language 0
Mechanic 1
Pilot (Capital Ships) 2
Pilot (Spacecraft) 1
Recon 0
Science (Life Sciences/Genetics) 1
Stealth 0
Steward 3
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Scout Surveyor Scout13
Entertainer Artist 22
Drifter Barbarian 01
Drifter Scavenger 01
Merchant Merchant Marine Captain65
 
EducationGraduated
Merchant Academy Honors
 
Name Type Affinity Enmity Power Influence Species
Sanders Walker Enemy 0 2 0 1 Swanfeh (M/17)
Joe Kelley Ally 2 0 1 3 Yilean (M/36)
Joe Kelley is missing under suspicious circumstances.
Shelton Davies Ally 2 0 1 2 Cafadan (M/40)
Adolphus Hare Ally 3 0 1 1 Kedepu (M/29)
Garland Johnson Enemy 0 6 0 2 Yilean (M/24)
Very bad falling out.
Donna Snape Contact 1 1 3 2 Yilean (F/17)
Donna Snape gains in power.
Roosevelt Dunn Contact 3 1 1 1 Yilean (M/42)
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 21 Betrayed by a friend. One of Furman Richards's Contacts or Allies betrays Furman Richards, ending Furman Richards's career. That Contact or Ally becomes a Rival or Enemy.
2 21 Became a Scout (Surveyor).
2 23 Furman Richards's scout ship is one of the first on the scene to rescue the survivors of a disaster but Furman Richards fail to help. Gain an Enemy.
2 23 Psychologically damaged by Furman Richards's time in the scouts.
3 25 Continued as Scout (Surveyor).
3 28 Spend several years jumping from world to world in Furman Richards's scout ship.
3 29 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
4 29 Continued as Scout (Surveyor).
4 32 Psychologically damaged by Furman Richards's time in the scouts.
5 32 Became a Entertainer (Artist).
5 35 Gain a patron in the arts. Gain an Ally
5 36 Promoted to Entertainer (Artist) rank 1.
6 36 Continued as Entertainer (Artist).
6 40 Gain a patron in the arts. Gain an Ally
6 40 Promoted to Entertainer (Artist) rank 2.
7 40 Voluntarily left Artist
7 40 Failed to qualify for Free Trader (Merchant).
7 40 Switched to Drifter (Barbarian).
7 44 Betrayed by a friend. One of Furman Richards's Contacts or Allies betrays Furman Richards, ending Furman Richards's career. That Contact or Ally becomes a Rival or Enemy.
8 44 Failed to qualify for Free Trader (Merchant).
8 44 Switched to Drifter (Scavenger).
8 45 Nearly killed. Owe 10,000 for medical bills.
9 45 Entered Merchant Academy with the Shipboard curriculum.
9 49 Become leader in social movement.
9 49 Gain an Ally and an Enemy.
9 49 Graduated with honors.
10 49 Aging Crisis. Owe 30,000 for medical bills.
10 49 Retired at age 49.
10 49 Became a Merchant (Merchant Marine) with the new title Crewman.
10 49 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
10 49 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
10 52 Given advanced training in a specialist field
11 53 Aging Crisis. Owe 50,000 for medical bills.
11 53 Continued as Merchant (Merchant Marine).
11 54 Moved to a new world.
11 57 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
12 57 Aging Crisis. Owe 60,000 for medical bills.
12 57 Continued as Merchant (Merchant Marine).
12 59 Make an unexpected connection outside Furman Richards's normal circles. Gain a Contact.
12 61 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
13 61 Aging Crisis. Owe 10,000 for medical bills.
13 61 Continued as Merchant (Merchant Marine).
13 65 Embroiled in legal trouble.
13 65 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
14 65 Aging Crisis. Owe 50,000 for medical bills.
14 65 Continued as Merchant (Merchant Marine).
14 69 Make an unexpected connection outside Furman Richards's normal circles. Gain a Contact.
14 69 Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain.
15 69 Aging Crisis. Owe 50,000 for medical bills.
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