Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
21 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Graduated. |
2 |
22 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Gabriel Steward run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Became a Citizen (Corporate). |
4 |
31 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
5 |
31 |
Failed to qualify for Broker (Merchant). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
32 |
Given specialist training in vehicles. |
5 |
35 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
35 |
Continued as Agent (Law Enforcement). |
6 |
39 |
Given specialist training in vehicles. |
7 |
39 |
Continued as Agent (Law Enforcement). |
7 |
43 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
43 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
8 |
43 |
Continued as Agent (Law Enforcement). |
8 |
45 |
Hard times caused by a lack of interstellar trade costs Gabriel Steward's job. |
9 |
45 |
Failed to qualify for Broker (Merchant). |
9 |
45 |
Returned to Drifter (Scavenger). |
9 |
49 |
Drafted into Explorer |
10 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Became a Scout (Explorer). |
10 |
52 |
When dealing with an alien race, Gabriel Steward have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
11 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
53 |
Continued as Scout (Explorer). |
11 |
55 |
Gabriel Steward spend a great deal of time on the fringes of Charted Space. |
11 |
55 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Continued as Scout (Explorer). |
12 |
61 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
Retired. |
13 |
65 |
A new romantic starts. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |