Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Go undercover to investigate an enemy. |
1 |
19 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
2 |
22 |
Voluntarily left Law Enforcement |
2 |
22 |
Failed to qualify for Thief (Rogue). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Drafted into Star Marine |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
30 |
Assigned to the security staff of a space station. |
3 |
30 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
4 |
30 |
Continued as Marine (Star Marine). |
4 |
32 |
A mission goes disastrously wrong due to Haywood Lobb's commander’s error or incompetence, but Haywood Lobb survive. |
4 |
32 |
Report commander and gain an Enemy. |
4 |
34 |
Promoted to Marine (Star Marine) rank 2 with the new title Corporal. |
5 |
34 |
Continued as Marine (Star Marine). |
5 |
36 |
Trapped behind enemy lines. |
5 |
38 |
Promoted to Marine (Star Marine) rank 3 with the new title Lance Sergeant. |
6 |
38 |
Continued as Marine (Star Marine). |
6 |
39 |
Trapped behind enemy lines. |
6 |
42 |
Promoted to Marine (Star Marine) rank 4 with the new title Sergeant. |
7 |
42 |
Voluntarily left Star Marine |
7 |
42 |
Became a Merchant (Broker). |
7 |
44 |
Make an unexpected connection outside Haywood Lobb's normal circles. Gain a Contact. |
8 |
46 |
Continued as Merchant (Broker). |
8 |
50 |
Imperial trade restrictions force Haywood Lobb out of business. |
9 |
50 |
Returned to Drifter (Scavenger). |
9 |
53 |
Find an Alien Artifact. |
10 |
54 |
Continued as Drifter (Scavenger). |
10 |
58 |
Promoted to Drifter (Scavenger) rank 2. |
11 |
58 |
Continued as Drifter (Scavenger). |
11 |
61 |
Haywood Lobb run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
61 |
Failed to qualify for Free Trader (Merchant). |
12 |
61 |
Switched to Drifter (Barbarian). |
12 |
62 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
Retired at age 62. |
13 |
62 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
65 |
Haywood Lobb secretly provide religious rites for a dying leader or noble, although they do not share Haywood Lobb's faith. Gain an Ally in the family and a Rival who disagrees with Haywood Lobb's choice. |
13 |
66 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
Continued as Believer (Missionary/Humanitarian). |
14 |
68 |
A notable academic consults with Haywood Lobb about a publication or documentary he is working on. Gain a Contact in academia. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |