Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
19 |
Assigned to a black ops mission. |
1 |
22 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Star Marine (Marine). |
2 |
22 |
Continued as Marine (Marine Support). |
2 |
25 |
A mission goes disastrously wrong due to Hector Buckman's commander’s error or incompetence, but Hector Buckman survive. |
2 |
25 |
Report commander and gain an Enemy. |
2 |
26 |
Promoted to Marine (Marine Support) rank 2 with the new title Corporal. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Marine (Ground Assault) with previous rank. |
3 |
29 |
Commanding officer takes an interest in Hector Buckman's career. |
3 |
30 |
Attempt at commissioned failed. |
3 |
30 |
Promoted to Marine (Ground Assault) rank 3 with the new title Lance Sergeant. |
4 |
30 |
Continued as Marine (Ground Assault). |
4 |
34 |
Commanding officer takes an interest in Hector Buckman's career. |
4 |
34 |
Attempt at commissioned failed. |
4 |
34 |
Promoted to Marine (Ground Assault) rank 4 with the new title Sergeant. |
5 |
34 |
Voluntarily left Ground Assault |
5 |
34 |
Entered Merchant Academy with the Shipboard curriculum. |
5 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
38 |
Graduated. |
6 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
39 |
Hector Buckman's business or ship thrives. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
Make an unexpected connection outside Hector Buckman's normal circles. Gain a Contact. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
Make an unexpected connection outside Hector Buckman's normal circles. Gain a Contact. |
9 |
54 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
10 |
54 |
Continued as Merchant (Merchant Marine). |
10 |
57 |
Given advanced training in a specialist field |
10 |
58 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
11 |
58 |
Continued as Merchant (Merchant Marine). |
11 |
60 |
A new romantic starts. Gain an Ally. |
11 |
62 |
Promoted to Merchant (Merchant Marine) rank 7. |
12 |
62 |
Continued as Merchant (Merchant Marine). |
12 |
63 |
A good deal ensures Hector Buckman is living the high life for a few years. |
12 |
66 |
Promoted to Merchant (Merchant Marine) rank 8. |
13 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
66 |
Retired at age 66. |
13 |
66 |
Continued as Merchant (Merchant Marine). |
13 |
69 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
13 |
70 |
Promoted to Merchant (Merchant Marine) rank 9. |
13 |
70 |
Forced to muster out. |
14 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |