Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Spent the college years partying. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Failed to qualify for Merchant Marine (Merchant). |
2 |
27 |
Submitted to the draft. |
2 |
27 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
28 |
Befriended by a senior agent. |
2 |
31 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
31 |
Continued as Agent (Law Enforcement). |
3 |
35 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
36 |
Henry Dunn faith is shaken. |
5 |
39 |
Continued as Believer (Holy Warrior). |
5 |
40 |
Henry Dunn faith is shaken. |
6 |
43 |
Continued as Believer (Holy Warrior). |
6 |
45 |
Henry Dunn aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
45 |
Failed to qualify for Colonist (Citizen). |
7 |
45 |
Became a Drifter (Wanderer). |
7 |
48 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
8 |
48 |
Became a Scout (Surveyor). |
8 |
52 |
A new romantic starts. Gain an Ally. |
9 |
52 |
Continued as Scout (Surveyor). |
9 |
55 |
Psychologically damaged by Henry Dunn's time in the scouts. |
10 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
55 |
Retired at age 55. |
10 |
55 |
Returned to Believer (Holy Warrior). |
10 |
59 |
Henry Dunn is caught in the periphery of a scandal. |
10 |
59 |
Demoted to Believer (Holy Warrior) rank -1. |
11 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
59 |
Continued as Believer (Holy Warrior). |
11 |
61 |
Henry Dunn faith is shaken. |
12 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
63 |
Voluntarily left Holy Warrior |
12 |
63 |
Retired. |
12 |
65 |
A new romantic starts. Gain an Ally. |
13 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |