Retired Lieutenant Homer Clarke  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Ne Kraeda ren Kelva 71 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 8 (0) 4 (-1)5 (-1)111584
Extravagant, Perseveres
 
Skills
Admin 1
Advocate 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Carouse 0
Drive 0
Electronics 0
Gambler 1
Gun Combat (Energy) 1
Heavy Weapons 0
Language (Trokh (Aslan)) 1
Leadership 1
Melee (Bludgeon) 1
Melee (Unarmed) 1
Persuade 1
Recon 1
Science (Space Sciences/Astronomy) 1
Science (Social Sciences/Belief) 1
Stealth 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Cavalry Lieutenant1 / 02
Drifter Barbarian 02
Rogue Enforcer 12
Citizen Corporate 01
Psion Adept Initiate13
Believer Missionary/Humanitarian Junior Project Worker02
Believer Holy Warrior Hopeful01
 
EducationGraduated
Psionic Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Sara Knight Rival 1 2 5 3 Ne Kraeda ren Kelva (F/26)
Sara Knight fell on hard times.
Devon Walsham Rival 1 2 2 1 Ne Kraeda ren Kelva (M/51)
Toney Moreno Enemy 0 5 2 2 Happrhani (M/23)
Toney Moreno is in desperate trouble and could use the character’s help.
Emelia Skidd Contact 2 1 3 1 Ne Kraeda ren Kelva (F/18)
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 20 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
1 22 Graduated. Gain an rival who is upset that Homer Clarke left the community.
2 22 Became a Army (Cavalry) with the new title Private.
2 23 Assigned to a peacekeeping role.
2 26 Commissioned in Army (Cavalry) with the new title Lieutenant.
3 26 Continued as Army (Cavalry).
3 28 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
3 28 Gain rebels as Enemy
4 28 Became a Drifter (Barbarian).
4 32 Homer Clarke run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5 32 Became a Rogue (Enforcer).
5 34 Homer Clarke spend months in the dangerous criminal underworld.
5 36 Forced to continue current assignment.
5 36 Promoted to Rogue (Enforcer) rank 1.
6 36 Continued as Rogue (Enforcer).
6 39 Homer Clarke spend months in the dangerous criminal underworld.
6 40 Forced to muster out.
7 40 Became a Citizen (Corporate).
7 41 Homer Clarke's business expands, Homer Clarke's corporation grows, or the colony thrives.
8 44 Voluntarily left Corporate
8 44 Became a Psion (Adept).
8 47 Gift causes a former ally to turn on Homer Clarke and betray Homer Clarke. One Ally or Contact becomes an Enemy.
9 47 Returned to Drifter (Barbarian).
9 51 Homer Clarke run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 51 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 53 Homer Clarke retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 55 Aging Crisis. Owe 40,000 for medical bills.
11 55 Retired at age 55.
11 55 Continued as Believer (Missionary/Humanitarian).
11 56 Homer Clarke faith is shaken.
12 59 Aging Crisis. Owe 20,000 for medical bills.
12 59 Voluntarily left Missionary/Humanitarian
12 59 Returned to Psion (Adept).
12 60 Gain a contact outside of normal circles.
12 63 Promoted to Psion (Adept) rank 1 with the new title Initiate.
13 63 Aging Crisis. Owe 60,000 for medical bills.
13 63 Continued as Psion (Adept).
13 66 Spent time mastering mind and body.
14 67 Aging Crisis. Owe 10,000 for medical bills.
14 67 Voluntarily left Adept
14 67 Switched to Believer (Holy Warrior) with the new title Hopeful.
14 70 Opponents of Homer Clarke's belief system ambush Homer Clarke.
14 70 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
15 70 Aging Crisis. Owe 40,000 for medical bills.
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