Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
20 |
Jar Coleman is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
1 |
22 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
23 |
A notable academic consults with Jar Coleman about a publication or documentary he is working on. Gain a Contact in academia. |
2 |
26 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
3 |
26 |
Continued as Believer (Mainstream Believer). |
3 |
29 |
Jar Coleman refused an offer of inducements to betray Jar Coleman's faith. Gain 1 enemies. |
4 |
30 |
Continued as Believer (Mainstream Believer). |
4 |
32 |
Jar Coleman is chosen to represent Jar Coleman's faith in a vid show or other highly public forum. |
4 |
34 |
Promoted to Believer (Mainstream Believer) rank 3 with the new title Priest. |
5 |
34 |
Continued as Believer (Mainstream Believer). |
5 |
36 |
Jar Coleman accepted an offer of inducements to betray Jar Coleman's faith. Gain 370,000 in cash. |
6 |
38 |
Became a Scout (Courier). |
6 |
40 |
Jar Coleman spend a great deal of time on the fringes of Charted Space. |
6 |
40 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
42 |
Continued as Scout (Courier). |
7 |
46 |
Jar Coleman's ship is ambushed by enemy vessels. Jar Coleman successfully bargain with them. |
8 |
46 |
Continued as Scout (Courier). |
8 |
49 |
When dealing with an alien race, Jar Coleman botch an opportunity to gather extra intelligence about them. |
8 |
49 |
Nearly killed. Owe 20,000 for medical bills. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
9 |
52 |
Jar Coleman aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
52 |
Failed to qualify for Journalist (Entertainer). |
10 |
52 |
Submitted to the draft. |
10 |
52 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
56 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Merchant (Merchant Marine). |
11 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
Voluntarily left Merchant Marine |
12 |
60 |
Retired. |
12 |
64 |
Accused of a crime. |
13 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |