Retired Priest Jar Coleman  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 71 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 10 (1) 8 (0)1117A8
Fun Loving, Pleased
 
Skills
Admin 0
Astrogation 0
Broker 0
Diplomat 1
Electronics (Computers) 1
Electronics (Sensors) 1
Engineer (J-drive) 1
Mechanic 0
Medic 0
Persuade 6
Pilot (Small Craft) 1
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 1
Science (Robotic Sciences/Robotics) 1
CareerAssignmentTitleRankTerms
Believer Mainstream Believer Priest35
Scout Courier 03
Believer Holy Warrior Hopeful01
Merchant Merchant Marine Crewman02
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Ohaikaor Saiiya Ally 1 0 0 0 Aslan (M/48)
Reginald Meredeth Enemy 0 2 0 1 Solomani, Imperium (M/44)
Alan Hooligan Enemy 0 0 2 2 Solomani, Imperium (M/25)
Fitzhugh Jemmy Enemy 0 1 1 2 Solomani, Imperium (M/20)
Hugo Reyes Enemy 0 3 1 5 Ayansh'i (M/16)
Relationship redefined. Ally becomes an enemy.
 
Term Age History
1 18 Became a Believer (Mainstream Believer) with the new title Lay Person.
1 20 Jar Coleman is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
1 22 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
2 22 Continued as Believer (Mainstream Believer).
2 23 A notable academic consults with Jar Coleman about a publication or documentary he is working on. Gain a Contact in academia.
2 26 Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher.
3 26 Continued as Believer (Mainstream Believer).
3 29 Jar Coleman refused an offer of inducements to betray Jar Coleman's faith. Gain 1 enemies.
4 30 Continued as Believer (Mainstream Believer).
4 32 Jar Coleman is chosen to represent Jar Coleman's faith in a vid show or other highly public forum.
4 34 Promoted to Believer (Mainstream Believer) rank 3 with the new title Priest.
5 34 Continued as Believer (Mainstream Believer).
5 36 Jar Coleman accepted an offer of inducements to betray Jar Coleman's faith. Gain 370,000 in cash.
6 38 Became a Scout (Courier).
6 40 Jar Coleman spend a great deal of time on the fringes of Charted Space.
6 40 Lightly injured, no permanent damage. Fully recovered.
7 42 Continued as Scout (Courier).
7 46 Jar Coleman's ship is ambushed by enemy vessels. Jar Coleman successfully bargain with them.
8 46 Continued as Scout (Courier).
8 49 When dealing with an alien race, Jar Coleman botch an opportunity to gather extra intelligence about them.
8 49 Nearly killed. Owe 20,000 for medical bills.
8 50 Forced to muster out.
9 50 Switched to Believer (Holy Warrior) with the new title Hopeful.
9 52 Jar Coleman aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
10 52 Failed to qualify for Journalist (Entertainer).
10 52 Submitted to the draft.
10 52 Became a Merchant (Merchant Marine) with the new title Crewman.
10 56 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
11 56 Aging Crisis. Owe 60,000 for medical bills.
11 56 Retired at age 56.
11 56 Continued as Merchant (Merchant Marine).
11 60 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 60 Aging Crisis. Owe 10,000 for medical bills.
12 60 Voluntarily left Merchant Marine
12 60 Retired.
12 64 Accused of a crime.
13 64 Aging Crisis. Owe 10,000 for medical bills.
13 65 Betrayal. Convert an Ally into a Rival or Enemy.
14 68 Aging Crisis. Owe 60,000 for medical bills.
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