Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Vessel participates in a diplomatic mission. |
1 |
19 |
Gain a contact. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Forced to continue current assignment |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Severely injured. |
3 |
24 |
Became a Scout (Surveyor). |
3 |
25 |
Jay Fitzgerald have no idea what happened to Jay Fitzgerald – they found Jay Fitzgerald's ship drifting on the fringes of friendly space. |
4 |
25 |
Switched to Navy (Line/Crew) with previous rank. |
4 |
28 |
Vessel participates in a diplomatic mission. |
4 |
28 |
Gain a contact. |
5 |
29 |
Attempted to change assignments. |
5 |
29 |
Returned to Navy (Engineer/Gunner). |
5 |
33 |
Refuse to abuse Jay Fitzgerald's position for profit. |
5 |
33 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
6 |
33 |
Attempted to change assignments. |
6 |
33 |
Failed to qualify for Flight (Navy). |
6 |
33 |
Continued as Navy (Engineer/Gunner). |
6 |
37 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
7 |
37 |
Failed to qualify for Explorer (Scout). |
7 |
37 |
Submitted to the draft. |
7 |
37 |
Became a Marine (Ground Assault) with the new title Marine. |
7 |
41 |
Assigned to the security staff of a space station. |
7 |
41 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
8 |
41 |
Voluntarily left Ground Assault |
8 |
41 |
Failed to qualify for Surveyor (Scout). |
8 |
41 |
Became a Drifter (Wanderer). |
8 |
44 |
Betrayed by a friend. One of Jay Fitzgerald's Contacts or Allies betrays Jay Fitzgerald, ending Jay Fitzgerald's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
44 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
44 |
Switched to Drifter (Scavenger). |
9 |
45 |
A new romantic starts. Gain an Ally. |
10 |
48 |
Continued as Drifter (Scavenger). |
10 |
50 |
Betrayed by a friend. One of Jay Fitzgerald's Contacts or Allies betrays Jay Fitzgerald, ending Jay Fitzgerald's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
50 |
Failed to qualify for Merchant Academy. |
11 |
50 |
Continued as Drifter (Scavenger). |
11 |
53 |
Jay Fitzgerald run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
53 |
Retired at age 53. |
12 |
53 |
Retired. |
12 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Moved to a new world. |
14 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
64 |
Victim of a crime. |
15 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |