Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Vessel participates in a notable military engagement. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
26 |
Jesus Reekey is blamed for an accident that causes the death of several crew members. Jesus Reekey's guilt drives Jesus Reekey to excel. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
28 |
Befriended by a senior agent. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
31 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
31 |
Failed to qualify for Journalist (Entertainer). |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
32 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
6 |
32 |
Failed to qualify for Corporate (Citizen). |
6 |
32 |
Switched to Drifter (Wanderer). |
6 |
34 |
Jesus Reekey do not know what happened to Jesus Reekey. There is a gap in Jesus Reekey's memory. |
7 |
34 |
Failed to qualify for Corporate (Citizen). |
7 |
34 |
Switched to Drifter (Scavenger). |
7 |
37 |
Suffer from a life-threatening illness. |
8 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
38 |
Jesus Reekey aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
38 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
38 |
Retired at age 38. |
9 |
38 |
Retired. |
9 |
41 |
A new romantic starts. Gain an Ally. |
10 |
45 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
50 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
66 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
70 |
Gained a contact. |
17 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |