Term |
Age |
History |
---|
1 |
12 |
Became a Dolphin Civilian (Nomad). |
1 |
13 |
Nearly killed. Owe 40,000 for medical bills. |
2 |
13 |
Became a Dolphin Military (Sea Patrol) with the new title Private. |
2 |
15 |
Spend a lengthy period serving as an auxiliary aboard a spacecraft operating underwater, such
as a system defence boat. |
2 |
17 |
Attempt at commissioned failed. |
3 |
17 |
Continued as Dolphin Military (Sea Patrol). |
3 |
20 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
20 |
Failed to qualify for Artist (Entertainer). |
4 |
20 |
Submitted to the draft. |
4 |
20 |
Switched to Dolphin Military (Guardian) with previous rank. |
4 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
24 |
Promoted to Dolphin Military (Guardian) rank 1. |
5 |
24 |
Continued as Dolphin Military (Guardian). |
5 |
28 |
Jimmie Fabble encounter anti-Dolphin prejudice from the force Jimmie Fabble is working with. Jimmie Fabble resign in disgust. |
6 |
28 |
Failed to qualify for Corporate Agent (Agent). |
6 |
28 |
Returned to Dolphin Civilian (Nomad). |
6 |
29 |
Jimmie Fabble rescue a high-status swimmer who was lost at sea. Gain an Ally with SOC 10+ |
6 |
32 |
Promoted to Dolphin Civilian (Nomad) rank 1. |
7 |
32 |
Continued as Dolphin Civilian (Nomad). |
7 |
35 |
A purist political party comes to power on Jimmie Fabble's world making trouble for uplifted Dolphins and costing Jimmie Fabble Jimmie Fabble's job. Gain a purist political militant as an Enemy |
8 |
35 |
Failed to qualify for Law Enforcement (Agent). |
8 |
35 |
Continued as Dolphin Civilian (Nomad). |
8 |
37 |
Jimmie Fabble volunteer for a research project to test new waldo equipment or cybernetics to improve the lives of
other Dolphins. Gain a Contact in the research field. |
8 |
39 |
Promoted to Dolphin Civilian (Nomad) rank 2 with the new title Pod Leader. |
9 |
39 |
Continued as Dolphin Civilian (Nomad). |
9 |
40 |
A purist political party comes to power on Jimmie Fabble's world making trouble for uplifted Dolphins and costing Jimmie Fabble Jimmie Fabble's job. Gain a purist political militant as an Enemy |
10 |
40 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
40 |
Retired at age 40. |
10 |
40 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
42 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
44 |
Continued as Believer (Mainstream Believer). |
11 |
47 |
A new romantic starts. Gain an Ally. |
11 |
48 |
Forced to continue current assignment. |
11 |
48 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
12 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
48 |
Continued as Believer (Mainstream Believer). |
12 |
50 |
Jimmie Fabble come into conflict with a splinter group Jimmie Fabble's own religion which maintains Jimmie Fabble's version is the wrong one. Gain 2 Rivals. |
13 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
50 |
Returned to Dolphin Civilian (Nomad). |
13 |
52 |
An accident leaves Jimmie Fabble caught on land without a travel suit. Jimmie Fabble suffer serious dehydration and
require lengthy hospitalization. |
14 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
52 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
55 |
Jimmie Fabble come into conflict with a splinter group Jimmie Fabble's own religion which maintains Jimmie Fabble's version is the wrong one. Gain 3 Rivals. |
15 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
55 |
Switched to Dolphin Civilian (Liaison). |
15 |
56 |
Jimmie Fabble succeed at a dangerous mission to rescue people in a sinking vessel or underwater city. |
16 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
59 |
Continued as Dolphin Civilian (Liaison). |
16 |
60 |
Spend an extensive period living out of water among humans. |
16 |
63 |
Forced to muster out. |
17 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
63 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
17 |
67 |
Opponents of Jimmie Fabble's belief system ambush Jimmie Fabble. |
17 |
67 |
Severely injured. Owe 20,000 for medical bills. |
18 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
67 |
Returned to Dolphin Civilian (Nomad). |
18 |
71 |
To war or insurgency erupts on Jimmie Fabble's world. Jimmie Fabble's business or home is destroyed, forcing Jimmie Fabble into exile. |
19 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |