Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
22 |
Involved in a feud with a rival criminal organization. |
1 |
22 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
23 |
Joesph Desmond commit a legendary crime. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 2. |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
30 |
Involved in a gambling ring. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Army (Cavalry) with the new title Private. |
4 |
31 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
4 |
31 |
Gain rebels as Enemy |
5 |
31 |
Became a Scout (Surveyor). |
5 |
33 |
Perform an exemplary service for the scouts. |
5 |
35 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
35 |
Continued as Scout (Surveyor). |
6 |
36 |
Spend several years jumping from world to world in Joesph Desmond's scout ship. |
6 |
39 |
Promoted to Scout (Surveyor) rank 2. |
7 |
39 |
Continued as Scout (Surveyor). |
7 |
40 |
Psychologically damaged by Joesph Desmond's time in the scouts. |
8 |
40 |
Failed to qualify for Performer (Entertainer). |
8 |
40 |
Submitted to the draft. |
8 |
40 |
Continued as Scout (Surveyor). |
8 |
42 |
Spend several years jumping from world to world in Joesph Desmond's scout ship. |
9 |
44 |
Continued as Scout (Surveyor). |
9 |
47 |
Joesph Desmond's ship is damaged, and Joesph Desmond have to hitch-hike Joesph Desmond's way back across the stars to the nearest scout base. |
9 |
47 |
Gain 4 Contacts. Gain 1 Enemies. |
10 |
47 |
Became a Citizen (Corporate). |
10 |
50 |
Joesph Desmond learn something Joesph Desmond should not have – a corporate secret, a political scandal – which Joesph Desmond can profit from illegally. |
10 |
50 |
Gain a criminal contact. |
10 |
51 |
Promoted to Citizen (Corporate) rank 1. |
11 |
51 |
Continued as Citizen (Corporate). |
11 |
52 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
12 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
52 |
Retired at age 52. |
12 |
52 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
53 |
Joesph Desmond is caught in the periphery of a scandal. |
12 |
53 |
Demoted to Believer (Holy Warrior) rank -1. |
13 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
56 |
Voluntarily left Holy Warrior |
13 |
56 |
Retired. |
13 |
59 |
Birth or Death involving a family member or close friend. |
14 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
61 |
A new romantic starts. Gain an Ally. |
15 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |