Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Voluntarily left Wanderer |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
26 |
Nearly killed. Owe 8,750 for medical bills. |
3 |
26 |
Became a Citizen (Worker). |
3 |
29 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
30 |
Promoted to Citizen (Worker) rank 1. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
34 |
Jones Stone befriend a superior in the corporation or the colony. |
4 |
34 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
5 |
34 |
Voluntarily left Worker |
5 |
34 |
Failed to qualify for Field Researcher (Scholar). |
5 |
34 |
Switched to Drifter (Scavenger). |
5 |
36 |
Attacked by enemies and injured. |
5 |
36 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
5 |
36 |
Gain Enemy if Jones Stone don't already have one. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
42 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
46 |
Opponents of Jones Stone's belief system ambush Jones Stone. |
7 |
46 |
Lost eye or limb. Owe 5,000 for medical bills. |
8 |
46 |
Returned to Drifter (Wanderer). |
8 |
47 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
9 |
47 |
Returned to Believer (Holy Warrior). |
9 |
51 |
Opponents of Jones Stone's belief system ambush Jones Stone. |
9 |
51 |
Nearly killed. Owe 20,000 for medical bills. |
10 |
51 |
Returned to Drifter (Wanderer). |
10 |
54 |
Jones Stone run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
55 |
Promoted to Drifter (Wanderer) rank 2. |
11 |
55 |
Continued as Drifter (Wanderer). |
11 |
56 |
Jones Stone run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Retired. |
12 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |