Retired Fighter Judd Vabsley  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Dynchia 71 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 4 (-1) 5 (-1)None111945
Wholesome smile, Insane, Cooperative
 
Skills
Animals 0
Athletics 0
Carouse 0
Deception 1
Electronics 0
Engineer 0
Gun Combat (Slug) 1
Mechanic 0
Melee 0
Persuade 1
Pilot 0
Science (Social Sciences/Belief) 1
Seafarer 0
Stealth 1
Streetwise 1
Survival 4
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 13
Scout Courier 02
Drifter Wanderer 13
Believer Holy Warrior Fighter11
Retired 06
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Bobby Macks Contact 0 1 2 3 Dynchia (M/20)
Eliza Spencer Rival 1 3 1 1 Thaggeshi (F/28)
Relationship redefined. Contact becomes an rival.
Annie Abberton Contact 2 0 0 1 Dynchia (M/29)
Penny McNab Enemy 1 6 4 2 Dynchia (F/19)
Very bad falling out.
Penny McNab is a member of an organisation which holds a generally opposite view of the Traveller.
Penny McNab gained influence with the character’s assistance.
Ettie Burns Enemy 0 1 3 3 Dynchia (F/28)
Vera Lee Enemy 0 3 2 0 Swanfeh (F/11)
Helma Nevil Contact 1 2 0 6 Darmine (F/40)
Allie Hayes Enemy 0 2 0 1 Vanejenese (M/63)
Gale Cunningham Contact 0 0 1 1 Libert (M/45)
Ouhle Arouea Contact 3 1 1 4 Aslan (F/38)
Ouhle Arouea is particularly unusual, such as an artificial intelligence or very alien being.
 
Term Age History
1 18 Failed to qualify for Journalist (Entertainer).
1 18 Became a Drifter (Barbarian).
1 20 Judd Vabsley do not know what happened to Judd Vabsley. There is a gap in Judd Vabsley's memory.
2 20 Failed to qualify for Corporate Agent (Agent).
2 20 Submitted to the draft.
2 20 Became a Scout (Courier).
2 22 Judd Vabsley's ship is damaged, and Judd Vabsley have to hitch-hike Judd Vabsley's way back across the stars to the nearest scout base.
2 22 Gain 3 Contacts. Gain 3 Enemies.
3 22 Entered Merchant Academy with the Shipboard curriculum.
3 24 Contacted by an underground psionic group.
3 24 Dropped out of the merchant academy.
4 24 Continued as Scout (Courier).
4 25 Judd Vabsley's ship is damaged, and Judd Vabsley have to hitch-hike Judd Vabsley's way back across the stars to the nearest scout base.
4 25 Gain 1 Contacts. Gain 1 Enemies.
5 25 Failed to qualify for Flight (Navy).
5 25 Switched to Drifter (Wanderer).
5 28 Suffer from a life-threatening illness.
6 28 Failed to qualify for Line/Crew (Navy).
6 28 Continued as Drifter (Wanderer).
6 30 Offered job by a patron. Now owe him a favor.
6 32 Forced to continue current assignment.
6 32 Promoted to Drifter (Wanderer) rank 1.
7 32 Continued as Drifter (Wanderer).
7 33 Judd Vabsley run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 33 Failed to qualify for Intelligence (Agent).
8 33 Returned to Drifter (Barbarian).
8 36 Find Ancient Technology.
8 37 Promoted to Drifter (Barbarian) rank 1.
8 37 Tested for psionic powers
9 37 Continued as Drifter (Barbarian).
9 39 Good fortune
9 41 Forced to muster out.
10 41 Aging Crisis. Owe 40,000 for medical bills.
10 41 Retired at age 41.
10 41 Became a Believer (Holy Warrior) with the new title Hopeful.
10 44 Judd Vabsley is chosen to represent Judd Vabsley's faith in a vid show or other highly public forum.
10 45 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
11 45 Aging Crisis. Owe 50,000 for medical bills.
11 45 Voluntarily left Holy Warrior
11 45 Retired.
11 46 Good fortune.
12 49 Aging Crisis. Owe 10,000 for medical bills.
12 51 Moved to a new world.
13 53 Aging Crisis. Owe 40,000 for medical bills.
13 57 Gained a contact.
14 57 Aging Crisis. Owe 40,000 for medical bills.
14 58 Accused of a crime.
15 61 Aging Crisis. Owe 50,000 for medical bills.
15 62 Gained a contact.
16 65 Aging Crisis. Owe 20,000 for medical bills.
16 67 Find an Alien Artifact.
17 69 Aging Crisis. Owe 50,000 for medical bills.
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