Retired Senior Scout Kelly Conray  

Species Age Sex Str Dex End Int Edu SocUPP
Trexen 71 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 11 (1) 9 (1)1119B9
Close, Ill-Bred
 
Skills
Animals (Training) 1
Art (Performing) 0
Diplomat 4
Drive (Hovercraft) 1
Electronics (Computers) 1
Flyer (Rotor) 1
Gun Combat 0
Investigate 0
Jack-of-All-Trades 1
Mechanic 0
Medic 2
Pilot (Small Craft) 1
Profession (Worker/Biologicals) 1
Recon 0
Science (Social Sciences/Archaeology) 1
Seafarer (Submarine) 1
Streetwise 0
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie01
Citizen Colonist Settler33
Drifter Scavenger 02
Scout Surveyor Senior Scout36
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Barney Rouse Enemy 0 3 1 4 Azhanti (M/17)
Barney Rouse has life-changing event that creates new responsibilities.
Bruno McGrath Contact 2 1 1 0 Trexen (M/40)
An incident occured.
Annetta Coleman Ally 3 0 3 1 Trexen (F/72)
Clovis Vear Contact 2 2 0 2 Trexen (M/38)
Clovis Vear was ruined by misfortune caused by the character.
Craig Hanson Contact 1 2 0 1 Trexen (M/27)
Craig Hanson fell on hard times.
Odie Sanders Contact 1 1 5 1 Trexen (M/61)
Okey Hawkins Contact 1 1 4 2 Libert (M/70)
Horace McRae Contact 0 2 0 1 Humaniti (M/28)
Horace McRae is particularly unusual, such as an artificial intelligence or very alien being.
Waldo George Contact 1 1 1 0 Trexen (M/22)
Izetta Ramos Contact 1 1 0 3 Trexen (F/11)
Izetta Ramos is actually an organisation such as a political movement or modest sized business.
Josephine Watson Enemy 1 4 6 3 Trexen (F/59)
Josephine Watson gained influence with the character’s assistance.
Riley Corbeld Enemy 0 3 1 4 Trexen (F/48)
Christ Sullivan Enemy 0 2 1 4 Pirian (M/20)
 
Term Age History
1 18 Failed to qualify for Marine Academy (Military Academy).
1 18 Submitted to the draft.
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 21 Life ruined by a criminal gang. Gain the gang as an Enemy
2 21 Became a Citizen (Colonist).
2 25 Gained a contact.
2 25 Promoted to Citizen (Colonist) rank 1.
3 25 Continued as Citizen (Colonist).
3 28 Kelly Conray learn something Kelly Conray should not have – a corporate secret, a political scandal – which Kelly Conray can profit from illegally.
3 28 Gain a criminal contact.
3 29 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
4 29 Continued as Citizen (Colonist).
4 30 Kelly Conray's business expands, Kelly Conray's corporation grows, or the colony thrives.
4 33 Promoted to Citizen (Colonist) rank 3.
5 33 Voluntarily left Colonist
5 33 Failed to qualify for Journalist (Entertainer).
5 33 Became a Drifter (Scavenger).
6 37 Continued as Drifter (Scavenger).
6 39 Severely injured. Fully recovered. Owe 10,000 for medical bills.
7 39 Became a Scout (Surveyor).
7 41 When dealing with an alien race, Kelly Conray have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
8 43 Attempted to change assignments.
8 43 Failed to qualify for Courier (Scout).
8 43 Continued as Scout (Surveyor).
8 45 Perform an exemplary service for the scouts.
9 47 Continued as Scout (Surveyor).
9 48 Kelly Conray's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
9 51 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
10 51 Continued as Scout (Surveyor).
10 55 Kelly Conray spend a great deal of time on the fringes of Charted Space.
10 55 Psychologically damaged by Kelly Conray's time in the scouts.
10 55 Promoted to Scout (Surveyor) rank 2.
11 55 Aging Crisis. Owe 40,000 for medical bills.
11 55 Retired at age 55.
11 55 Attempted to change assignments.
11 55 Failed to qualify for Explorer (Scout).
11 55 Continued as Scout (Surveyor).
11 58 Kelly Conray survey an alien world.
11 59 Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout.
12 59 Aging Crisis. Owe 40,000 for medical bills.
12 59 Continued as Scout (Surveyor).
12 62 Kelly Conray's ship is damaged, and Kelly Conray have to hitch-hike Kelly Conray's way back across the stars to the nearest scout base.
12 62 Gain 6 Contacts. Gain 3 Enemies.
13 62 Aging Crisis. Owe 30,000 for medical bills.
13 62 Retired.
13 66 Betrayal. Convert an Ally into a Rival or Enemy.
14 66 Aging Crisis. Owe 10,000 for medical bills.
14 69 Moved to a new world.
15 70 Aging Crisis. Owe 10,000 for medical bills.
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