Retired Project Worker Larry Alexander  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 71 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 12 (2) 10 (1)1114CA
Cross
 
Skills
Admin 0
Advocate 1
Art (Creative) 0
Athletics 0
Broker 2
Deception 1
Drive (Mole) 1
Gun Combat 0
Gunner (Turret) 1
Investigate 1
Jack-of-All-Trades 2
Language (Floriani (Florian League)) 1
Language (Zdetl (Zhodani)) 1
Mechanic 0
Melee (Unarmed) 1
Persuade 1
Recon 1
Stealth 0
Steward 0
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Rogue Pirate Lackey01
Merchant Broker 23
Drifter Wanderer 36
Believer Missionary/Humanitarian Project Worker12
Retired 01
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Grace Perez Ally 1 0 3 0 Murrissi (F/30)
Malvina Sullivan Ally 4 6 1 2 Solomani, Imperium (F/44)
Very bad falling out.
Amalia Arthur Ally 2 0 1 1 Dolphin, Imperium (F/13)
Amalia Arthur belongs to an unusual cultural or religious group.
Trudie Cruz Rival 1 2 4 0 Solomani, Imperium (F/39)
Lea Fitget Rival 1 6 0 3 Solomani, Imperium (F/15)
Very bad falling out.
Relationship soured.
Della Obrien Rival 2 0 0 0 Dynchia (F/64)
Park Tucker Enemy 0 3 2 6 Solomani, Imperium (M/14)
Park Tucker gains in influence.
Adell Hale Contact 3 0 0 0 Solomani, Imperium (F/25)
Relationship becomes more moderate. Ally becomes a contact.
 
Term Age History
1 18 Became a Rogue (Pirate) with the new title Lackey.
1 22 A job goes wrong, forcing Larry Alexander to flee off-planet.
2 22 Became a Merchant (Broker).
2 23 Given advanced training in a specialist field
3 26 Continued as Merchant (Broker).
3 30 A new romantic starts. Gain an Ally.
3 30 Promoted to Merchant (Broker) rank 1.
4 30 Continued as Merchant (Broker).
4 31 Befriend a useful ally in one sphere. Gain an Ally.
4 34 Promoted to Merchant (Broker) rank 2.
5 34 Voluntarily left Broker
5 34 Became a Drifter (Wanderer).
5 36 Larry Alexander do not know what happened to Larry Alexander. There is a gap in Larry Alexander's memory.
6 36 Entered Merchant Academy with the Business curriculum.
6 40 Suffered a deep tragedy.
6 40 Dropped out of the merchant academy.
7 40 Continued as Drifter (Wanderer).
7 42 Amnesia.
8 44 Continued as Drifter (Wanderer).
8 47 Good fortune
8 48 Promoted to Drifter (Wanderer) rank 1.
9 48 Continued as Drifter (Wanderer).
9 51 Attacked by enemies and injured.
9 51 Lightly injured, no permanent damage. Fully recovered.
9 51 Gain Enemy if Larry Alexander don't already have one.
9 52 Promoted to Drifter (Wanderer) rank 2.
10 52 Continued as Drifter (Wanderer).
10 55 A new romantic starts. Gain an Ally.
10 56 Forced to continue current assignment.
10 56 Promoted to Drifter (Wanderer) rank 3.
11 56 Continued as Drifter (Wanderer).
11 59 Larry Alexander run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
12 59 Aging Crisis. Owe 30,000 for medical bills.
12 59 Retired at age 59.
12 59 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 62 Larry Alexander come into conflict with a splinter group Larry Alexander's own religion which maintains Larry Alexander's version is the wrong one. Gain 1 Rivals.
12 63 Forced to continue current assignment.
12 63 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
13 63 Aging Crisis. Owe 10,000 for medical bills.
13 63 Continued as Believer (Missionary/Humanitarian).
13 67 Larry Alexander aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
14 67 Aging Crisis. Owe 10,000 for medical bills.
14 67 Retired.
14 69 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 71 Aging Crisis. Owe 40,000 for medical bills.
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