Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Drafted into Merchant Marine |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Betrayed by a friend. One of Mac Risewell's Contacts or Allies betrays Mac Risewell, ending Mac Risewell's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
28 |
A mission goes wrong; Mac Risewell and several others are captured and mistreated by the enemy. Gain Mac Risewell's jailer as an Enemy. |
4 |
28 |
Failed to qualify for Explorer (Scout). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
32 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Became a Rogue (Pirate) with the new title Lackey. |
5 |
36 |
Crime pays off. Gain victim as Enemy. |
6 |
36 |
Continued as Rogue (Pirate). |
6 |
37 |
Mac Risewell spend months in the dangerous criminal underworld. |
6 |
40 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
7 |
40 |
Continued as Rogue (Pirate). |
7 |
42 |
Involved in a feud with a rival criminal organization. |
7 |
44 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
8 |
44 |
Continued as Rogue (Pirate). |
8 |
47 |
Mac Risewell spend months in the dangerous criminal underworld. |
8 |
48 |
Forced to muster out. |
9 |
48 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
50 |
Mac Risewell is sent to a new community or parish to preach The Word among the poor. |
9 |
52 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
52 |
Continued as Believer (Missionary/Humanitarian). |
10 |
53 |
Mac Risewell is caught in the periphery of a scandal. |
10 |
53 |
Demoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker. |
11 |
56 |
Continued as Believer (Missionary/Humanitarian). |
11 |
60 |
Mac Risewell secretly provide religious rites for a dying leader or noble, although they do not share Mac Risewell's faith. Gain an Ally in the family and a Rival who disagrees with Mac Risewell's choice. |
11 |
60 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Continued as Believer (Missionary/Humanitarian). |
12 |
64 |
Mac Risewell secretly provide religious rites for a dying leader or noble, although they do not share Mac Risewell's faith. Gain an Ally in the family and a Rival who disagrees with Mac Risewell's choice. |
12 |
64 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
13 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
Continued as Believer (Missionary/Humanitarian). |
13 |
67 |
Mac Risewell come into conflict with a splinter group Mac Risewell's own religion which maintains Mac Risewell's version is the wrong one. Gain 1 Rivals. |
14 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
67 |
Retired. |
14 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |