Retired Lieutenant Marshall Fleming  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 71 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 4 (-1) 7 (0)111647
Participating, Inherited success
 
Skills
Athletics (Dexterity) 1
Broker 0
Diplomat 0
Electronics (Remote Ops) 1
Engineer (M-drive) 1
Gun Combat (Energy) 1
Gunner 0
Language (Gvegh (Vargr)) 1
Language (Oynprith (Droyne)) 1
Language (Zdetl (Zhodani)) 1
Leadership 1
Mechanic 2
Melee (Blade) 1
Persuade 1
Pilot 0
Profession (Worker) 0
Science (Social Sciences/Psychology) 1
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Flight Lieutenant3 / 03
Scholar Scientist 12
Merchant Merchant Marine 3rd Officer36
Believer Holy Warrior Hopeful01
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Aga Alar Contact 1 1 2 0 Vilani, Imperium (F/57)
Genie Jones Rival 1 2 4 0 Cassilldan (F/58)
Paulina Coghill Rival 1 1 3 1 Ziadd (F/20)
Paulina Coghill is missing under suspicious circumstances.
Beatrice Bowditch Rival 1 0 1 2 Zhodani, Imperium (F/49)
Crawford Jemmy Ally 2 0 5 0 Pirian (M/53)
Crawford Jemmy has life-changing event that creates new responsibilities.
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 19 Moved to a new world.
1 22 Commissioned in Navy (Flight) with the new title Ensign.
1 22 Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant.
2 22 Continued as Navy (Flight).
2 26 Special assignment or duty on board ship.
2 26 Promoted to Navy (Flight) officer rank 3 with the new title Lieutenant.
3 26 Continued as Navy (Flight).
3 30 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
4 30 Became a Scholar (Scientist).
4 33 Make a breakthrough in Marshall Fleming's field.
4 34 Promoted to Scholar (Scientist) rank 1.
5 34 Continued as Scholar (Scientist).
5 38 An expedition or voyage goes wrong, leaving Marshall Fleming stranded in the wilderness.
6 38 Became a Merchant (Merchant Marine) with the new title Crewman.
6 40 Smuggle illegal items onto a planet.
7 42 Continued as Merchant (Merchant Marine).
7 43 Given advanced training in a specialist field
7 46 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 46 Continued as Merchant (Merchant Marine).
8 48 Gained a contact.
9 50 Continued as Merchant (Merchant Marine).
9 53 Make an unexpected connection outside Marshall Fleming's normal circles. Gain a Contact.
9 54 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
10 54 Continued as Merchant (Merchant Marine).
10 55 A series of bad deals and decisions force Marshall Fleming into bankruptcy. Marshall Fleming salvages what Marshall Fleming can.
10 58 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
11 58 Aging Crisis. Owe 30,000 for medical bills.
11 58 Retired at age 58.
11 58 Continued as Merchant (Merchant Marine).
11 61 Birth or Death involving a family member or close friend.
11 62 Forced to muster out.
12 62 Aging Crisis. Owe 60,000 for medical bills.
12 62 Became a Believer (Holy Warrior) with the new title Hopeful.
12 64 Marshall Fleming come into conflict with a splinter group Marshall Fleming's own religion which maintains Marshall Fleming's version is the wrong one. Gain 3 Rivals.
13 64 Aging Crisis. Owe 50,000 for medical bills.
13 64 Retired.
13 65 A new romantic starts. Gain an Ally.
14 68 Aging Crisis. Owe 20,000 for medical bills.
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