Retired Project Worker Merle Craig  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 71 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 4 (-1) 10 (1)11184A
Careless
 
Skills
Athletics 0
Broker 0
Carouse 2
Deception 1
Diplomat 0
Drive (Track) 1
Electronics (Comms) 1
Investigate 1
Jack-of-All-Trades 1
Medic 2
Melee 0
Persuade 2
Science (Physical Sciences/Jump Space Physics) 1
Science (Social Sciences/Linguistics) 1
Science (Life Sciences/Psionicology) 1
Stealth 2
Steward 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman02
Drifter Wanderer 02
Drifter Barbarian 13
Scholar Physician 14
Believer Missionary/Humanitarian Project Worker13
 
Name Type Affinity Enmity Power Influence Species
Calvin Dart Enemy 0 5 1 0 Ne Kraeda ren Kelva (M/25)
Jared Palmer Rival 0 0 3 0 Tezcat (M/63)
Johnie Romero Ally 3 0 0 1 Cafadan (F/43)
Garfield Hicks Enemy 0 3 1 1 Ne Kraeda ren Kelva (M/31)
Ua'eahe Heawya Ally 3 0 6 2 Aslan (F/32)
Clem Price Rival 1 3 6 2 Darrian, Imperium (M/34)
Clem Price gains in power and influence.
 
Term Age History
1 18 Failed to qualify for Spacer Community.
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 19 Given advanced training in a specialist field
2 22 Continued as Merchant (Merchant Marine).
2 24 Merle Craig's ship or starport is destroyed by criminals. Gain them as an Enemy.
3 24 Failed to qualify for Merchant Academy.
3 24 Became a Drifter (Wanderer).
3 28 Merle Craig run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 28 Failed to qualify for Engineer/Gunner (Navy).
4 28 Switched to Drifter (Barbarian).
4 32 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
4 32 Promoted to Drifter (Barbarian) rank 1.
5 32 Continued as Drifter (Barbarian).
5 36 Survived a risky adventure but gained nothing.
6 36 Continued as Drifter (Barbarian).
6 37 Severely injured. Fully recovered. Owe 2,500 for medical bills.
7 37 Failed to qualify for Free Trader (Merchant).
7 37 Returned to Drifter (Wanderer).
7 41 Merle Craig run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 41 Became a Scholar (Physician).
8 43 Gained a contact.
9 45 Continued as Scholar (Physician).
9 46 Advanced training in a specialist field.
9 49 Promoted to Scholar (Physician) rank 1.
10 49 Aging Crisis. Owe 40,000 for medical bills.
10 49 Retired at age 49.
10 49 Continued as Scholar (Physician).
10 53 A new romantic starts. Gain an Ally.
11 53 Aging Crisis. Owe 40,000 for medical bills.
11 53 Continued as Scholar (Physician).
11 57 Agreed to perform research that goes against Merle Craig's conscience. Gain 1 Enemies.
11 57 Forced to muster out.
12 57 Aging Crisis. Owe 20,000 for medical bills.
12 57 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 60 Merle Craig faith is shaken.
13 61 Aging Crisis. Owe 20,000 for medical bills.
13 61 Continued as Believer (Missionary/Humanitarian).
13 63 Merle Craig is sent to a new community or parish to preach The Word among the poor.
13 65 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
14 65 Aging Crisis. Owe 50,000 for medical bills.
14 65 Continued as Believer (Missionary/Humanitarian).
14 66 Merle Craig secretly provide religious rites for a dying leader or noble, although they do not share Merle Craig's faith. Gain an Ally in the family and a Rival who disagrees with Merle Craig's choice.
15 69 Aging Crisis. Owe 10,000 for medical bills.
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