Retired 4th Officer Morton Boyd  

Species Age Sex Str Dex End Int Edu SocUPP
Vlazhdumecta 71 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 2 (-2) 6 (0)111926
Just, Fun to be around
 
Skills
Art (Presentation) 0
Broker 0
Deception 0
Drive 0
Engineer (Life Support) 1
Engineer (M-drive) 1
Engineer (Power) 1
Gun Combat 0
Mechanic 1
Pilot (Small Craft) 1
Recon 0
Stealth 0
Steward 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 02
Merchant Merchant Marine 4th Officer24
Drifter Scavenger 01
Scout Explorer Scout12
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Matthew James Enemy 0 1 1 2 Vlazhdumecta (M/14)
Matthew James loses some of their power base.
Jack White Rival 1 1 3 2 Vlazhdumecta (M/20)
Willis Lobb Contact 2 2 3 4 Libert (M/93)
George Richardson Contact 2 1 3 4 Zhodani, Imperium (F/44)
George Richardson is out of contact doing something interesting but not suspicious.
General Mcdonalid Contact 2 2 0 5 Vlazhdumecta (M/21)
General Mcdonalid was ruined by misfortune caused by the character.
Aurore Gomez Contact 3 2 3 0 Vlazhdumecta (F/24)
Kyle Connell Contact 3 1 2 2 Trexen (M/88)
Rube McDonald Enemy 0 3 0 0 Vlazhdumecta (M/30)
Rube McDonald was ruined by misfortune caused by the character.
David Hotty Enemy 0 3 1 3 Darrian, Imperium (M/61)
Loren Burress Enemy 0 4 1 5 Urunishani (M/21)
Charles Mckinney Ally 1 0 2 2 Vlazhdumecta (M/42)
Adolphus Heriot Ally 0 0 1 2 Irhadre (M/22)
Adolphus Heriot is found or reported dead.
 
Term Age History
1 18 Failed to qualify for Cavalry (Army).
1 18 Became a Drifter (Wanderer).
1 21 Betrayed by a friend. One of Morton Boyd's Contacts or Allies betrays Morton Boyd, ending Morton Boyd's career. That Contact or Ally becomes a Rival or Enemy.
2 21 Failed to qualify for Merchant Academy.
2 21 Submitted to the draft.
2 21 Became a Merchant (Merchant Marine) with the new title Crewman.
2 24 A good deal ensures Morton Boyd is living the high life for a few years.
3 25 Continued as Merchant (Merchant Marine).
3 27 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
3 29 Forced to continue current assignment.
3 29 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 29 Continued as Merchant (Merchant Marine).
4 30 Victim of a crime
4 33 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
5 33 Continued as Merchant (Merchant Marine).
5 37 Bankrupted by a rival. Gain the other trader as a Rival.
6 37 Failed to qualify for Physician (Scholar).
6 37 Switched to Drifter (Scavenger).
6 40 Injured. Fully recovered. Owe 2,500 for medical bills.
7 40 Failed to qualify for Field Researcher (Scholar).
7 40 Returned to Drifter (Wanderer).
7 44 Suffer from a life-threatening illness.
8 44 Became a Scout (Explorer).
8 48 When dealing with an alien race, Morton Boyd botch an opportunity to gather extra intelligence about them.
8 48 Morton Boyd have no idea what happened to Morton Boyd – they found Morton Boyd's ship drifting on the fringes of friendly space.
8 48 Promoted to Scout (Explorer) rank 1 with the new title Scout.
9 48 Aging Crisis. Owe 30,000 for medical bills.
9 48 Retired at age 48.
9 48 Attempted to change assignments.
9 48 Failed to qualify for Surveyor (Scout).
9 48 Continued as Scout (Explorer).
9 52 Morton Boyd's ship is damaged, and Morton Boyd have to hitch-hike Morton Boyd's way back across the stars to the nearest scout base.
9 52 Gain 5 Contacts. Gain 3 Enemies.
10 52 Aging Crisis. Owe 60,000 for medical bills.
10 52 Retired.
10 55 A new romantic starts. Gain an Ally.
11 56 Aging Crisis. Owe 50,000 for medical bills.
11 59 Betrayal. Convert an Ally into a Rival or Enemy.
12 60 Aging Crisis. Owe 60,000 for medical bills.
12 64 A new romantic starts. Gain an Ally.
13 64 Aging Crisis. Owe 10,000 for medical bills.
13 67 Good fortune.
14 68 Aging Crisis. Owe 40,000 for medical bills.
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