Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
1 |
22 |
Graduated with honors. Gain an enemy who is upset that Nathaniel Connor left the community. |
2 |
22 |
Became a Noble (Dilettante) with the new title Wastrel. |
2 |
26 |
Become deeply involved in politics on Nathaniel Connor's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Noble (Diplomat) with the new title Intern and previous rank. |
3 |
29 |
Nathaniel Connor reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Nathaniel Connor sponge off Nathaniel Connor's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
3 |
30 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
4 |
30 |
Continued as Noble (Diplomat). |
4 |
31 |
Inherit a gift from a rich relative. |
4 |
34 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Returned to Noble (Dilettante). |
5 |
37 |
Nathaniel Connor manipulate and charm Nathaniel Connor's way through high society. Gain a Rival and an Ally. |
5 |
38 |
Promoted to Noble (Dilettante) rank 1 with the new title Wastrel. |
6 |
38 |
Continued as Noble (Dilettante). |
6 |
40 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
7 |
42 |
Voluntarily left Dilettante |
7 |
42 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
7 |
44 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
46 |
Continued as Psion (Psi-Warrrior). |
8 |
47 |
Psionic strength increases. |
8 |
50 |
Promoted to Psion (Psi-Warrrior) rank 1. |
9 |
50 |
Continued as Psion (Psi-Warrrior). |
9 |
53 |
Gain a contact outside of normal circles. |
10 |
54 |
Continued as Psion (Psi-Warrrior). |
10 |
57 |
Psionic strength increases. |
10 |
58 |
Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight. |
11 |
58 |
Continued as Psion (Psi-Warrrior). |
11 |
62 |
Psionic abilities make Nathaniel Connor uncomfortable to be around. One contact or ally becomes a rival. |
11 |
62 |
Forced to muster out. |
12 |
62 |
Failed to qualify for Law Enforcement (Agent). |
12 |
62 |
Submitted to the draft. |
12 |
62 |
Became a Agent (Law Enforcement) with the new title Rookie. |
12 |
64 |
Given specialist training in vehicles. |
12 |
66 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
13 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
66 |
Retired at age 66. |
13 |
66 |
Continued as Agent (Law Enforcement). |
13 |
67 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
Returned to Psion (Psi-Warrrior). |
14 |
71 |
Pick up potentially useful information using Nathaniel Connor's psychic powers. |
14 |
71 |
Forced to muster out. |
15 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |