Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Neal Douglas's ship is damaged, and Neal Douglas have to hitch-hike Neal Douglas's way back across the stars to the nearest scout base. |
1 |
22 |
Gain 5 Contacts. Gain 3 Enemies. |
2 |
22 |
Became a Merchant (Broker). |
3 |
26 |
Continued as Merchant (Broker). |
3 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Promoted to Merchant (Broker) rank 1. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
33 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
34 |
Promoted to Merchant (Broker) rank 2. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
36 |
A series of bad deals and decisions force Neal Douglas into bankruptcy. Neal Douglas salvages what Neal Douglas can. |
6 |
36 |
Failed to qualify for Field Researcher (Scholar). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
38 |
Hard times caused by a lack of interstellar trade costs Neal Douglas's job. |
7 |
38 |
Failed to qualify for Colonist (Citizen). |
7 |
38 |
Became a Drifter (Wanderer). |
7 |
39 |
Attacked by enemies and injured. |
7 |
39 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
39 |
Gain Enemy if Neal Douglas don't already have one. |
8 |
42 |
Continued as Drifter (Wanderer). |
8 |
45 |
Scarred. Owe 5,000 for medical bills. |
9 |
45 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
49 |
Good fortune |
10 |
49 |
Continued as Believer (Holy Warrior). |
10 |
50 |
Neal Douglas have been following false teachings! |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Retired. |
11 |
53 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
55 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Victim of a crime. |
15 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |