Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
2 |
20 |
Failed to qualify for Surveyor (Scout). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Army (Army Support) with the new title Private. |
2 |
22 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
22 |
Gain rebels as Enemy |
3 |
22 |
Failed to qualify for Law Enforcement (Agent). |
3 |
22 |
Became a Drifter (Wanderer). |
3 |
24 |
Betrayed by a friend. One of Newt Jacobs's Contacts or Allies betrays Newt Jacobs, ending Newt Jacobs's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
24 |
Became a Scholar (Physician). |
4 |
28 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
4 |
28 |
Promoted to Scholar (Physician) rank 1. |
5 |
28 |
Voluntarily left Physician |
5 |
28 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
30 |
Newt Jacobs aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
30 |
Failed to qualify for Free Trader (Merchant). |
6 |
30 |
Switched to Drifter (Scavenger). |
6 |
31 |
Suffer from a life-threatening illness. |
7 |
31 |
Failed to qualify for Merchant Academy. |
7 |
31 |
Continued as Drifter (Scavenger). |
7 |
35 |
Attacked by enemies and injured. |
7 |
35 |
Scarred. Owe 5,000 for medical bills. |
7 |
35 |
Gain Enemy if Newt Jacobs don't already have one. |
8 |
35 |
Voluntarily left Scavenger |
8 |
35 |
Failed to qualify for Merchant Academy. |
8 |
35 |
Returned to Drifter (Wanderer). |
8 |
39 |
Betrayed by a friend. One of Newt Jacobs's Contacts or Allies betrays Newt Jacobs, ending Newt Jacobs's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
39 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
43 |
Newt Jacobs retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
43 |
Voluntarily left Missionary/Humanitarian |
10 |
43 |
Returned to Drifter (Wanderer). |
10 |
47 |
Newt Jacobs do not know what happened to Newt Jacobs. There is a gap in Newt Jacobs's memory. |
11 |
47 |
Returned to Believer (Holy Warrior). |
11 |
50 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
11 |
51 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
12 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
51 |
Retired at age 51. |
12 |
51 |
Continued as Believer (Holy Warrior). |
12 |
53 |
Newt Jacobs come into conflict with a splinter group Newt Jacobs's own religion which maintains Newt Jacobs's version is the wrong one. Gain 1 Rivals. |
13 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
53 |
Retired. |
13 |
55 |
A new romantic starts. Gain an Ally. |
14 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
58 |
A new romantic starts. Gain an Ally. |
15 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
65 |
Gained a contact. |
16 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |