Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
A prank goes horribly wrong and Orville Walker is sent to prison. |
1 |
22 |
Graduated. Gain an rival who is upset that Orville Walker left the community. |
2 |
22 |
Became a Prisoner (Thug). |
2 |
24 |
Beaten by a prison gang. |
2 |
24 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
26 |
Switched to Prisoner (Fixer) with previous rank. |
3 |
30 |
Defeated a prison gang. Gain an Enemy. |
4 |
30 |
Returned to Prisoner (Thug). |
4 |
34 |
Hire a new lawyer. |
4 |
34 |
Promoted to Prisoner (Thug) rank 1. |
4 |
34 |
Paroled from prison. |
5 |
34 |
Failed to qualify for Colonist (Citizen). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Army (Cavalry) with the new title Private. |
5 |
36 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
6 |
36 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
40 |
A notable academic consults with Orville Walker about a publication or documentary he is working on. Gain a Contact in academia. |
7 |
40 |
Continued as Believer (Mainstream Believer). |
7 |
44 |
Orville Walker secretly provide religious rites for a dying leader or noble, although they do not share Orville Walker's faith. Gain an Ally in the family and a Rival who disagrees with Orville Walker's choice. |
8 |
44 |
Continued as Believer (Mainstream Believer). |
8 |
47 |
Orville Walker faith enjoys an explosion of popularity largely thanks to Orville Walker's efforts. |
8 |
47 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
48 |
Continued as Believer (Mainstream Believer). |
9 |
51 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
52 |
Forced to muster out. |
10 |
52 |
Became a Drifter (Scavenger). |
10 |
53 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
11 |
57 |
Orville Walker come into conflict with a splinter group Orville Walker's own religion which maintains Orville Walker's version is the wrong one. Gain 1 Rivals. |
12 |
57 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
12 |
61 |
An anti-psi cult or gang attempts to expose or attack Orville Walker. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
62 |
Orville Walker have been following false teachings! |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
62 |
Returned to Psion (Psi-Warrrior). |
14 |
66 |
Use Orville Walker's psionic powers in an unethical fashion. Gain an enemy. |
15 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
66 |
Voluntarily left Psi-Warrrior |
15 |
66 |
Returned to Believer (Holy Warrior). |
15 |
68 |
Orville Walker is chosen to represent Orville Walker's faith in a vid show or other highly public forum. |
15 |
70 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
16 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |