Retired Lance Corporal Phil Gilbert  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Azhanti 71 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 13 (2) 1 (-2)None1115D1
Brave, Harelip, Busy
 
Skills
Advocate 2
Animals 0
Athletics 0
Carouse 0
Diplomat 1
Drive 0
Electronics (Computers) 2
Electronics (Remote Ops) 2
Electronics (Sensors) 1
Engineer (J-drive) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Heavy Weapons (Artillery) 1
Investigate 1
Language (Trokh (Aslan)) 1
Medic 0
Persuade 1
Science (Social Sciences/Psychology) 1
Stealth 1
CareerAssignmentTitleRankTerms
Scholar Scientist 46
Citizen Colonist 01
Rogue Thief 01
Marine Ground Assault Lance Corporal12
Believer Missionary/Humanitarian Junior Project Worker02
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Ernestine Smith Ally 3 0 1 0 Azhanti (F/25)
Garland Treadway Rival 1 2 0 6 Sydite (M/10)
Cleve Jordan Enemy 0 1 6 0 Azhanti (M/50)
Helmer Weddall Rival 1 1 4 0 Azhanti (M/19)
Helmer Weddall’s relationships have begun to affect the character.
Lorna Barrett Rival 1 1 1 4 Azhanti (F/41)
Curtis Evans Rival 2 0 3 3 Swanfeh (M/33)
Forgiveness.
Alberta Brownhill Rival 1 2 1 3 Darrian, Imperium (F/39)
Alberta Brownhill has negatively life-changing event.
 
Term Age History
1 18 Became a Scholar (Scientist).
1 22 A new romantic starts. Gain an Ally.
1 22 Promoted to Scholar (Scientist) rank 1.
2 22 Continued as Scholar (Scientist).
2 26 Make a breakthrough in Phil Gilbert's field.
2 26 Promoted to Scholar (Scientist) rank 2.
3 26 Continued as Scholar (Scientist).
3 28 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
4 30 Continued as Scholar (Scientist).
4 32 Make a breakthrough in Phil Gilbert's field.
4 34 Promoted to Scholar (Scientist) rank 3.
5 34 Continued as Scholar (Scientist).
5 37 Gained a contact.
6 38 Continued as Scholar (Scientist).
6 42 Entangled in a bureaucratic or legal morass that distracts Phil Gilbert from Phil Gilbert's work.
6 42 Promoted to Scholar (Scientist) rank 4.
7 42 Voluntarily left Scientist
7 42 Became a Citizen (Colonist).
7 46 Injured. Fully recovered. Owe 1,250 for medical bills.
8 46 Became a Rogue (Thief).
8 47 Betrayed by a friend. One of Phil Gilbert's Contacts or Allies betrays Phil Gilbert, ending Phil Gilbert's career. That Contact or Ally becomes a Rival or Enemy.
9 47 Failed to qualify for Broker (Merchant).
9 47 Submitted to the draft.
9 47 Became a Marine (Ground Assault) with the new title Marine.
9 51 Trapped behind enemy lines.
9 51 Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal.
10 51 Continued as Marine (Ground Assault).
10 52 Phil Gilbert is ordered to take part in a black ops mission that goes against Phil Gilbert's conscience. Gain the lone survivor as an Enemy.
11 52 Aging Crisis. Owe 50,000 for medical bills.
11 52 Retired at age 52.
11 52 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 53 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
12 56 Aging Crisis. Owe 30,000 for medical bills.
12 56 Continued as Believer (Missionary/Humanitarian).
12 60 Phil Gilbert come into conflict with a splinter group Phil Gilbert's own religion which maintains Phil Gilbert's version is the wrong one. Gain 3 Rivals.
13 60 Aging Crisis. Owe 20,000 for medical bills.
13 60 Retired.
13 63 Betrayal. Convert an Ally into a Rival or Enemy.
14 64 Aging Crisis. Owe 30,000 for medical bills.
14 65 Encounter a Psionic institute.
14 65 Tested for psionic powers
15 68 Aging Crisis. Owe 20,000 for medical bills.
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