Retired Lieutenant Pleasant Brownhill  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 71 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 6 (0) 1 (-2)111461
Self-righteous
 
Skills
Animals (Handling) 1
Athletics 0
Carouse 0
Drive 0
Gun Combat (Slug) 1
Heavy Weapons 0
Jack-of-All-Trades 3
Language 0
Leadership 1
Medic 1
Melee 0
Persuade 2
Recon 0
Science (Social Sciences/Belief) 1
Seafarer (Sails) 1
Steward 1
Survival 1
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Infantry Lieutenant1 / 01
Army Cavalry Lieutenant1 / 01
Drifter Barbarian 13
Citizen Colonist 12
Believer Missionary/Humanitarian Project Worker15
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Alfonso Watson Rival 2 0 1 0 Humaniti (M/25)
Alfonso Watson is missing under suspicious circumstances.
Liam Small Enemy 0 4 0 1 Humaniti (M/54)
Wilfred Davies Ally 3 0 3 2 Humaniti (M/59)
Wilfred Davies belongs to an unusual cultural or religious group.
Devon Carlson Rival 1 1 0 1 Thaggeshi (M/62)
Haeji Yi Ya Contact 1 1 2 1 Ael Yael (F/42)
 
Term Age History
1 18 Became a Army (Infantry) with the new title Private.
1 22 Pleasant Brownhill is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
1 22 Commissioned in Army (Infantry) with the new title Lieutenant.
2 22 Attempted to change assignments.
2 22 Switched to Army (Cavalry) with previous rank.
2 23 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
2 23 Gain rebels as Enemy
3 23 Became a Drifter (Barbarian).
3 27 Attacked by enemies that Pleasant Brownhill easily defeat.
3 27 Gain Enemy if Pleasant Brownhill don't already have one.
4 27 Continued as Drifter (Barbarian).
4 29 Find valuable salvage.
4 31 Promoted to Drifter (Barbarian) rank 1.
5 31 Continued as Drifter (Barbarian).
5 35 Pleasant Brownhill do not know what happened to Pleasant Brownhill. There is a gap in Pleasant Brownhill's memory.
6 35 Became a Citizen (Colonist).
6 36 Pleasant Brownhill's business expands, Pleasant Brownhill's corporation grows, or the colony thrives.
6 39 Promoted to Citizen (Colonist) rank 1.
7 39 Continued as Citizen (Colonist).
7 42 Refused to co-operate with investigation by the planetary authorities. Gain an Ally
8 42 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 43 Pleasant Brownhill retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
8 46 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
9 46 Aging Crisis. Owe 30,000 for medical bills.
9 46 Retired at age 46.
9 46 Continued as Believer (Missionary/Humanitarian).
9 47 Gained a contact.
10 50 Aging Crisis. Owe 30,000 for medical bills.
10 50 Continued as Believer (Missionary/Humanitarian).
10 54 Pleasant Brownhill secretly provide religious rites for a dying leader or noble, although they do not share Pleasant Brownhill's faith. Gain an Ally in the family and a Rival who disagrees with Pleasant Brownhill's choice.
11 54 Aging Crisis. Owe 40,000 for medical bills.
11 54 Continued as Believer (Missionary/Humanitarian).
11 55 Pleasant Brownhill retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 58 Aging Crisis. Owe 30,000 for medical bills.
12 58 Continued as Believer (Missionary/Humanitarian).
12 61 Pleasant Brownhill is sent to a new community or parish to preach The Word among the poor.
12 62 Forced to muster out.
13 62 Aging Crisis. Owe 40,000 for medical bills.
13 62 Retired.
13 64 Moved to a new world.
14 66 Aging Crisis. Owe 40,000 for medical bills.
14 70 Gained a contact.
15 70 Aging Crisis. Owe 50,000 for medical bills.
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