Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Failed to qualify for Psionic Community. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Drafted into Law Enforcement |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
25 |
Birth or Death involving a family member or close friend. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
32 |
Rewarded for a successful mission. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Rogue (Thief). |
5 |
38 |
Crime pays off. Gain victim as Enemy. |
5 |
38 |
Promoted to Rogue (Thief) rank 1. |
6 |
38 |
Continued as Rogue (Thief). |
6 |
42 |
Involved in a gambling ring. |
6 |
42 |
Promoted to Rogue (Thief) rank 2. |
7 |
42 |
Continued as Rogue (Thief). |
7 |
44 |
Involved in a feud with a rival criminal organization. |
7 |
46 |
Promoted to Rogue (Thief) rank 3. |
8 |
46 |
Voluntarily left Thief |
8 |
46 |
Failed to qualify for Worker (Citizen). |
8 |
46 |
Returned to Drifter (Wanderer). |
8 |
47 |
Suffer from a life-threatening illness. |
9 |
47 |
Failed to qualify for Explorer (Scout). |
9 |
47 |
Submitted to the draft. |
9 |
47 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
49 |
A sudden war destroys Riley Costigan's trade routes and contacts, forcing Riley Costigan to flee that region of space. |
9 |
49 |
Gain rebels as Enemy |
10 |
49 |
Returned to Drifter (Wanderer). |
10 |
52 |
Moved to a new world. |
11 |
53 |
Voluntarily left Wanderer |
11 |
53 |
Became a Scout (Explorer). |
11 |
55 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Continued as Scout (Explorer). |
12 |
61 |
Riley Costigan's ship is damaged, and Riley Costigan have to hitch-hike Riley Costigan's way back across the stars to the nearest scout base. |
12 |
61 |
Gain 3 Contacts. Gain 3 Enemies. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
Retired. |
13 |
65 |
Moved to a new world. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |