Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
19 |
Rose Nevil faith enjoys an explosion of popularity largely thanks to Rose Nevil's efforts. |
1 |
19 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
26 |
Rose Nevil come into conflict with a splinter group Rose Nevil's own religion which maintains Rose Nevil's version is the wrong one. Gain 2 Rivals. |
3 |
26 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
29 |
Commanding officer takes an interest in Rose Nevil's career. |
3 |
30 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Marine (Star Marine) with previous rank. |
4 |
31 |
Lost eye or limb. Fully recovered. |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
33 |
Betrayed by a friend. One of Rose Nevil's Contacts or Allies betrays Rose Nevil, ending Rose Nevil's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
33 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Became a Scout (Explorer). |
6 |
34 |
Rose Nevil spend a great deal of time on the fringes of Charted Space. |
6 |
34 |
Rose Nevil have no idea what happened to Rose Nevil – they found Rose Nevil's ship drifting on the fringes of friendly space. |
6 |
37 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
37 |
Continued as Scout (Explorer). |
7 |
39 |
Psychologically damaged by Rose Nevil's time in the scouts. |
8 |
39 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
8 |
42 |
Rose Nevil refuse to secretly provide religious rites for a dying leader or noble, because they do not share Rose Nevil's faith. |
9 |
43 |
Continued as Believer (Mainstream Believer). |
9 |
47 |
Rose Nevil secretly provide religious rites for a dying leader or noble, although they do not share Rose Nevil's faith. Gain an Ally in the family and a Rival who disagrees with Rose Nevil's choice. |
10 |
47 |
Continued as Believer (Mainstream Believer). |
10 |
50 |
Rose Nevil accepted an offer of inducements to betray Rose Nevil's faith. Gain 400,000 in cash. |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Retired. |
11 |
55 |
A new romantic starts. Gain an Ally. |
12 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
65 |
A new romantic starts. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
70 |
Spend time with an alien race. Gain a contact. |
16 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |