Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Attacked by enemies that Sammie Mar easily defeat. |
1 |
19 |
Gain Enemy if Sammie Mar don't already have one. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
30 |
Promoted to Drifter (Barbarian) rank 3. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
33 |
Sammie Mar do not know what happened to Sammie Mar. There is a gap in Sammie Mar's memory. |
5 |
33 |
Became a Merchant (Free Trader). |
5 |
34 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
34 |
Failed to qualify for Explorer (Scout). |
6 |
34 |
Switched to Drifter (Wanderer). |
6 |
35 |
Attacked by enemies that Sammie Mar easily defeat. |
6 |
35 |
Gain Enemy if Sammie Mar don't already have one. |
6 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
38 |
Continued as Drifter (Wanderer). |
7 |
41 |
Find valuable salvage. |
7 |
42 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
42 |
Continued as Drifter (Wanderer). |
8 |
43 |
Betrayed by a friend. One of Sammie Mar's Contacts or Allies betrays Sammie Mar, ending Sammie Mar's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
43 |
Became a Scout (Surveyor). |
9 |
45 |
Spend several years jumping from world to world in Sammie Mar's scout ship. |
9 |
47 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
10 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Continued as Scout (Surveyor). |
10 |
49 |
When dealing with an alien race, Sammie Mar botch an opportunity to gather extra intelligence about them. |
10 |
49 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
51 |
Continued as Scout (Surveyor). |
11 |
54 |
Sammie Mar survey an alien world. |
11 |
55 |
Promoted to Scout (Surveyor) rank 2. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
55 |
Continued as Scout (Surveyor). |
12 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
59 |
Forced to muster out. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
59 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
63 |
Sammie Mar refused an offer of inducements to betray Sammie Mar's faith. Gain 1 enemies. |
14 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
63 |
Continued as Believer (Missionary/Humanitarian). |
14 |
67 |
Gained a contact. |
15 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
67 |
Continued as Believer (Missionary/Humanitarian). |
15 |
70 |
Sammie Mar retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
16 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |