Retired Scout Sammie Sutton  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Dynchia, Imperium 71 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 6 (0) 7 (0)None111967
Lingering
 
Skills
Admin 0
Astrogation 0
Carouse 0
Deception 0
Diplomat 1
Electronics 0
Flyer 0
Gun Combat 0
Mechanic 0
Navigation 1
Pilot (Spacecraft) 1
Profession (Hostile Environment/Low-G) 2
Science (Social Sciences/Belief) 1
Stealth 1
Streetwise 2
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 15
Entertainer Journalist 01
Merchant Merchant Marine Crewman01
Drifter Wanderer 01
Scout Courier Scout13
Believer Missionary/Humanitarian Junior Project Worker01
Retired 01
 
EducationGraduated
University Honors
 
Name Type Affinity Enmity Power Influence Species
Merle Drogace Rival 1 0 1 1 Dynchia, Imperium (F/36)
Rodney Tow Rival 1 1 0 1 Zhodani, Imperium (M/33)
Mozelle Marsden Rival 1 1 1 0 Dynchia, Imperium (F/86)
Theresa Hawkins Rival 2 1 0 4 Dynchia, Imperium (F/69)
 
Term Age History
1 18 Entered University.
1 21 Join a social movement.
1 22 Graduated with honors.
2 22 Became a Drifter (Scavenger).
2 24 Betrayed by a friend. One of Sammie Sutton's Contacts or Allies betrays Sammie Sutton, ending Sammie Sutton's career. That Contact or Ally becomes a Rival or Enemy.
3 24 Failed to qualify for Star Marine (Marine).
3 24 Continued as Drifter (Scavenger).
3 27 Scarred. Fully recovered. Owe 10,000 for medical bills.
4 27 Became a Entertainer (Journalist).
4 29 Sammie Sutton is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
5 29 Became a Merchant (Merchant Marine) with the new title Crewman.
5 32 Moved to a new world.
6 33 Voluntarily left Merchant Marine
6 33 Switched to Drifter (Wanderer).
6 37 Betrayed by a friend. One of Sammie Sutton's Contacts or Allies betrays Sammie Sutton, ending Sammie Sutton's career. That Contact or Ally becomes a Rival or Enemy.
7 37 Failed to qualify for Corporate (Citizen).
7 37 Submitted to the draft.
7 37 Became a Scout (Courier).
7 38 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
8 41 Continued as Scout (Courier).
8 44 Spend several years jumping from world to world in Sammie Sutton's scout ship.
8 45 Forced to continue current assignment.
8 45 Promoted to Scout (Courier) rank 1 with the new title Scout.
9 45 Continued as Scout (Courier).
9 46 Serve as the courier for an important message from the Imperium.
10 49 Voluntarily left Courier
10 49 Returned to Drifter (Scavenger).
10 52 Encounter a Psionic institute.
10 52 Tested for psionic powers
11 53 Continued as Drifter (Scavenger).
11 57 Attacked by enemies and injured.
11 57 Lightly injured, no permanent damage. Fully recovered.
11 57 Gain Enemy if Sammie Sutton don't already have one.
11 57 Promoted to Drifter (Scavenger) rank 1.
12 57 Continued as Drifter (Scavenger).
12 61 Attacked by enemies and injured.
12 61 Injured. Fully recovered. Owe 5,000 for medical bills.
12 61 Gain Enemy if Sammie Sutton don't already have one.
12 61 Forced to muster out.
13 61 Aging Crisis. Owe 20,000 for medical bills.
13 61 Retired at age 61.
13 61 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 65 Sammie Sutton come into conflict with a splinter group Sammie Sutton's own religion which maintains Sammie Sutton's version is the wrong one. Gain 2 Rivals.
14 65 Aging Crisis. Owe 40,000 for medical bills.
14 65 Retired.
14 69 Moved to a new world.
15 69 Aging Crisis. Owe 10,000 for medical bills.
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