Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
19 |
Entered Merchant Academy with the Shipboard curriculum. |
2 |
21 |
Dropped out of the merchant academy. |
3 |
21 |
Continued as Agent (Law Enforcement). |
3 |
22 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
25 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
25 |
Continued as Agent (Law Enforcement). |
4 |
29 |
Befriended by a senior agent. |
4 |
29 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
29 |
Voluntarily left Law Enforcement |
5 |
29 |
Became a Scout (Surveyor). |
5 |
31 |
Saul Butler inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
31 |
Became a Drifter (Barbarian). |
6 |
35 |
Saul Butler run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
35 |
Failed to qualify for Field Researcher (Scholar). |
7 |
35 |
Submitted to the draft. |
7 |
35 |
Became a Marine (Star Marine) with the new title Marine. |
7 |
36 |
A mission goes wrong and Saul Butler is stranded behind enemy lines. Ejected from the service. |
8 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
37 |
Good fortune |
8 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
40 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
40 |
Retired at age 40. |
9 |
40 |
Continued as Believer (Missionary/Humanitarian). |
9 |
43 |
Victim of a crime |
9 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
10 |
44 |
Continued as Believer (Missionary/Humanitarian). |
10 |
45 |
Saul Butler faith enjoys an explosion of popularity largely thanks to Saul Butler's efforts. |
10 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
10 |
48 |
Forced to muster out. |
11 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
48 |
Retired. |
11 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
53 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
A new romantic starts. Gain an Ally. |
16 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |