Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
26 |
Given specialist training in vehicles. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
29 |
Go undercover to investigate an enemy. |
3 |
29 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Agent (Intelligence) rank 3. |
4 |
30 |
Voluntarily left Intelligence |
4 |
30 |
Became a Citizen (Colonist). |
4 |
34 |
Seymour Abberton's business expands, Seymour Abberton's corporation grows, or the colony thrives. |
5 |
34 |
Continued as Citizen (Colonist). |
5 |
35 |
Seymour Abberton gain experience in a technical field as a computer operator or surveyor. |
5 |
38 |
Promoted to Citizen (Colonist) rank 1. |
6 |
38 |
Continued as Citizen (Colonist). |
6 |
41 |
Hard times caused by a lack of interstellar trade costs Seymour Abberton Seymour Abberton's job. |
7 |
41 |
Became a Entertainer (Journalist). |
7 |
45 |
Seymour Abberton is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
8 |
45 |
Became a Merchant (Free Trader). |
8 |
46 |
Make an unexpected connection outside Seymour Abberton's normal circles. Gain a Contact. |
8 |
49 |
Promoted to Merchant (Free Trader) rank 1. |
9 |
49 |
Continued as Merchant (Free Trader). |
9 |
52 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
10 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
53 |
A notable academic consults with Seymour Abberton about a publication or documentary he is working on. Gain a Contact in academia. |
11 |
56 |
Continued as Believer (Missionary/Humanitarian). |
11 |
58 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
11 |
60 |
Forced to muster out. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Retired. |
12 |
63 |
A new romantic starts. Gain an Ally. |
13 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |