Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
23 |
A sudden war destroys Shelly Steeves 's trade routes and contacts, forcing Shelly Steeves to flee that region of space. |
2 |
23 |
Gain rebels as Enemy |
3 |
23 |
Became a Entertainer (Artist). |
3 |
27 |
Expose or are involved in a scandal of some sort. |
4 |
27 |
Became a Scholar (Physician). |
4 |
28 |
Win a prestigious prize for Shelly Steeves 's work. |
5 |
31 |
Continued as Scholar (Physician). |
5 |
35 |
A disaster or war strikes. |
5 |
35 |
The planetary government interferes with Shelly Steeves 's research for political or religious reasons. Shelly Steeves continue working secretely. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Failed to qualify for Scientist (Scholar). |
6 |
35 |
Continued as Scholar (Physician). |
6 |
36 |
Caught cheating in some fashion, advancing Shelly Steeves 's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
6 |
36 |
An expedition or voyage goes wrong, leaving Shelly Steeves stranded in the wilderness. |
6 |
36 |
Gain an Enemy |
6 |
39 |
Promoted to Scholar (Physician) rank 1. |
7 |
39 |
Continued as Scholar (Physician). |
7 |
41 |
Agreed to perform research that goes against Shelly Steeves 's conscience. Gain 1 Enemies. |
7 |
43 |
Promoted to Scholar (Physician) rank 2. |
8 |
43 |
Continued as Scholar (Physician). |
8 |
47 |
A rival researcher blackens Shelly Steeves 's name or steals Shelly Steeves 's research. Gain a Rival. |
9 |
47 |
Continued as Scholar (Physician). |
9 |
48 |
Assigned to work on a secret project for a patron or organisation. |
9 |
51 |
Forced to muster out. |
10 |
51 |
Switched to Entertainer (Performer). |
10 |
55 |
An investigation, tour, project or expedition goes wrong, stranding Shelly Steeves far from home. |
11 |
55 |
Became a Drifter (Scavenger). |
11 |
56 |
Shelly Steeves run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Retired. |
12 |
58 |
Moved to a new world. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
Gained a contact. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
Moved to a new world. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |