Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Failed to qualify for Flight (Navy). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Switched to Scout (Surveyor) with previous rank. |
2 |
24 |
Squire Lawrence have no idea what happened to Squire Lawrence – they found Squire Lawrence's ship drifting on the fringes of friendly space. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
29 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
29 |
Failed to qualify for Enforcer (Rogue). |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
31 |
Squire Lawrence run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
31 |
Failed to qualify for Law Enforcement (Agent). |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
33 |
Find valuable salvage. |
5 |
35 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
35 |
Voluntarily left Wanderer |
6 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
37 |
Squire Lawrence is caught in the periphery of a scandal. |
6 |
37 |
Demoted to Believer (Holy Warrior) rank -1. |
7 |
39 |
Continued as Believer (Holy Warrior). |
7 |
40 |
Squire Lawrence have been following false teachings! |
8 |
40 |
Switched to Drifter (Scavenger). |
9 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Continued as Drifter (Scavenger). |
9 |
45 |
Betrayed by a friend. One of Squire Lawrence's Contacts or Allies betrays Squire Lawrence, ending Squire Lawrence's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
45 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
46 |
Squire Lawrence retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
49 |
Continued as Believer (Missionary/Humanitarian). |
11 |
52 |
Someone more charismatic but less devout than Squire Lawrence has become Squire Lawrence's superior. |
11 |
53 |
Forced to continue current assignment. |
11 |
53 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
53 |
Continued as Believer (Missionary/Humanitarian). |
12 |
57 |
Someone more charismatic but less devout than Squire Lawrence has become Squire Lawrence's superior. |
13 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
57 |
Continued as Believer (Missionary/Humanitarian). |
13 |
61 |
Squire Lawrence is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
13 |
61 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
14 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
61 |
Continued as Believer (Missionary/Humanitarian). |
14 |
62 |
Squire Lawrence secretly provide religious rites for a dying leader or noble, although they do not share Squire Lawrence's faith. Gain an Ally in the family and a Rival who disagrees with Squire Lawrence's choice. |
14 |
65 |
Forced to muster out. |
15 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
65 |
Retired. |
15 |
68 |
Moved to a new world. |
16 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |