Retired Experienced Broker Sterling Day  

Species Age Sex Str Dex End Int Edu SocUPP
Zhodani, Imperium 71 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 9 (1) 5 (-1)111695
Excessive, Directionless, Diminished
 
Skills
Admin 2
Advocate 2
Animals (Handling) 1
Athletics 0
Broker 5
Carouse 1
Electronics (Comms) 2
Electronics (Computers) 1
Electronics (Remote Ops) 1
Flyer 0
Gun Combat 0
Gunner 0
Language (Galanglic (3rd Imperium)) 1
Mechanic 1
Pilot (Capital Ships) 1
Profession (Hostile Environment) 0
Science (Social Sciences/Belief) 1
Science (Robotic Sciences/Cybernetics) 1
Science (Physical Sciences/Jump Space Physics) 2
Science (Social Sciences/Philosophy) 1
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand11
Navy Flight Petty Officer, 3rd class22
Scholar Scientist 22
Drifter Scavenger 01
Merchant Broker Experienced Broker56
Believer Missionary/Humanitarian Junior Project Worker02
 
Name Type Affinity Enmity Power Influence Species
Wendell Middlemiss Ally 1 0 0 1 Zhodani, Imperium (M/29)
Ai Uaadker Lilummii Enemy 0 3 1 0 Vilani, Imperium (F/63)
Tessie Priest Ally 0 0 0 5 Zhodani, Imperium (F/27)
Lacy Fields Ally 4 0 3 0 Zhodani, Imperium (M/32)
Esther Sapping Rival 1 1 0 2 Zhodani, Imperium (M/28)
Adolph Foster Enemy 0 2 5 1 Swanfeh (M/46)
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 21 Advanced training in a specialist field.
1 22 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
2 22 Attempted to change assignments.
2 22 Switched to Navy (Flight) with previous rank.
2 26 Advanced training in a specialist field.
2 26 Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class.
3 26 Continued as Navy (Flight).
3 30 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
4 30 Became a Scholar (Scientist).
4 33 Work for an eccentric but brilliant mentor, who becomes an Ally.
4 34 Promoted to Scholar (Scientist) rank 1.
5 34 Continued as Scholar (Scientist).
5 37 Make a breakthrough in Sterling Day's field.
5 38 Promoted to Scholar (Scientist) rank 2.
6 38 Voluntarily left Scientist
6 38 Failed to qualify for Pirate (Rogue).
6 38 Became a Drifter (Scavenger).
6 39 Sterling Day run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 39 Became a Merchant (Broker).
7 43 Promoted to Merchant (Broker) rank 1.
8 43 Continued as Merchant (Broker).
8 45 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
8 47 Promoted to Merchant (Broker) rank 2.
9 47 Continued as Merchant (Broker).
9 49 Good fortune
9 51 Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker.
10 51 Aging Crisis. Owe 10,000 for medical bills.
10 51 Retired at age 51.
10 51 Continued as Merchant (Broker).
10 55 Befriend a useful ally in one sphere. Gain an Ally.
10 55 Promoted to Merchant (Broker) rank 4.
11 55 Aging Crisis. Owe 60,000 for medical bills.
11 55 Continued as Merchant (Broker).
11 56 Risk Sterling Day's fortune on a possibility lucrative deal and win.
11 59 Promoted to Merchant (Broker) rank 5.
12 59 Aging Crisis. Owe 30,000 for medical bills.
12 59 Continued as Merchant (Broker).
12 62 Risk Sterling Day's fortune on a possibility lucrative deal and win.
12 63 Forced to muster out.
13 63 Aging Crisis. Owe 20,000 for medical bills.
13 63 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 64 Sterling Day secretly provide religious rites for a dying leader or noble, although they do not share Sterling Day's faith. Gain an Ally in the family and a Rival who disagrees with Sterling Day's choice.
14 67 Aging Crisis. Owe 30,000 for medical bills.
14 67 Continued as Believer (Missionary/Humanitarian).
14 71 Sterling Day aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
15 71 Aging Crisis. Owe 40,000 for medical bills.
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