Term |
Age |
History |
---|
1 |
12 |
Failed to qualify for Historian Poet (Dolphin Civilian). |
1 |
12 |
Became a Dolphin Civilian (Nomad). |
1 |
14 |
To war or insurgency erupts on Steven Stoker's world. Steven Stoker's business or home is destroyed, forcing Steven Stoker into exile. |
2 |
14 |
Failed to qualify for Sea Patrol (Dolphin Military). |
2 |
14 |
Submitted to the draft. |
2 |
14 |
Became a Dolphin Military (Guardian). |
2 |
15 |
A brutal amphibious warfare campaign forces Steven Stoker to spend as much time fighting out of water as in. |
2 |
18 |
Promoted to Dolphin Military (Guardian) rank 1. |
3 |
18 |
Continued as Dolphin Military (Guardian). |
3 |
21 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
21 |
Became a Entertainer (Artist). |
4 |
23 |
Win a prestigious prize. |
4 |
25 |
Promoted to Entertainer (Artist) rank 1. |
5 |
25 |
Continued as Entertainer (Artist). |
5 |
28 |
An investigation, tour, project or expedition goes wrong, stranding Steven Stoker far from home. |
6 |
28 |
Failed to qualify for Colonist (Citizen). |
6 |
28 |
Returned to Dolphin Civilian (Nomad). |
6 |
29 |
A purist political party comes to power on Steven Stoker's world making trouble for uplifted Dolphins and costing Steven Stoker Steven Stoker's job. Gain a purist political militant as an Enemy |
7 |
29 |
Failed to qualify for Journalist (Entertainer). |
7 |
29 |
Continued as Dolphin Civilian (Nomad). |
7 |
30 |
Rivalries between another race and Dolphins over Steven Stoker's world’s ocean resources lead to conflict. Steven Stoker succeed through violence. |
7 |
33 |
Promoted to Dolphin Civilian (Nomad) rank 1. |
8 |
33 |
Continued as Dolphin Civilian (Nomad). |
8 |
34 |
A purist political party comes to power on Steven Stoker's world making trouble for uplifted Dolphins and costing Steven Stoker Steven Stoker's job. Gain a purist political militant as an Enemy |
9 |
34 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
34 |
Retired at age 34. |
9 |
34 |
Retired. |
9 |
36 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
39 |
Gained a contact. |
11 |
46 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
50 |
Moved to a new world. |
13 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
52 |
Good fortune. |
14 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
57 |
Victim of a crime. |
15 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
59 |
Gained a contact. |
16 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
65 |
Birth or Death involving a family member or close friend. |
17 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
69 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |