Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Birth or Death involving a family member or close friend. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Offered job by a patron. Now owe him a favor. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Scout (Surveyor). |
3 |
29 |
Psychologically damaged by Tasbe-waa Fabtas's time in the scouts. |
4 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
32 |
Smuggle illegal items onto a planet. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
36 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
38 |
Tasbe-waa Fabtas have been following false teachings! |
7 |
38 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
38 |
Retired at age 38. |
7 |
38 |
Retired. |
7 |
40 |
Birth or Death involving a family member or close friend. |
8 |
42 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
43 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
47 |
A new romantic starts. Gain an Ally. |
10 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
58 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
61 |
Good fortune. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Good fortune. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
69 |
Victim of a crime. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |