Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
21 |
Gained a contact. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
23 |
Given a special assignment or duty in Taylor Commins's unit. |
2 |
26 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
29 |
Thrown into a brutal ground war |
3 |
29 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Agent (Intelligence). |
4 |
31 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
31 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
34 |
Taylor Commins accepted an offer of inducements to betray Taylor Commins's faith. Gain 230,000 in cash. |
6 |
35 |
Failed to qualify for Colonist (Citizen). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
6 |
39 |
A new romantic starts. Gain an Ally. |
6 |
39 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
39 |
Continued as Agent (Law Enforcement). |
7 |
41 |
Accepted a deal with criminal or other figure under investigation. |
8 |
41 |
Returned to Believer (Mainstream Believer). |
8 |
43 |
Taylor Commins is sent to a new community or parish to preach The Word among the poor. |
9 |
45 |
Continued as Believer (Mainstream Believer). |
9 |
48 |
Moved to a new world. |
9 |
49 |
Forced to muster out. |
10 |
49 |
Became a Merchant (Free Trader). |
10 |
51 |
A new romantic starts. Gain an Ally. |
10 |
53 |
Promoted to Merchant (Free Trader) rank 1. |
11 |
53 |
Continued as Merchant (Free Trader). |
11 |
57 |
Make an unexpected connection outside Taylor Commins's normal circles. Gain a Contact. |
11 |
57 |
Promoted to Merchant (Free Trader) rank 2. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Continued as Merchant (Free Trader). |
12 |
60 |
Make an unexpected connection outside Taylor Commins's normal circles. Gain a Contact. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
Continued as Merchant (Free Trader). |
13 |
63 |
A sudden war destroys Taylor Commins's trade routes and contacts, forcing Taylor Commins to flee that region of space. |
13 |
63 |
Gain rebels as Enemy |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
63 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
14 |
64 |
Taylor Commins come into conflict with a splinter group Taylor Commins's own religion which maintains Taylor Commins's version is the wrong one. Gain 1 Rivals. |
15 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
64 |
Retired. |
15 |
65 |
A new romantic starts. Gain an Ally. |
16 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |