Retired Petty Officer, 2nd class Tillman Saxon  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Libert 71 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 10 (1) 2 (-2)6 (0)1118A2
Silky voice, Thankful
 
Skills
Athletics (Dexterity) 1
Broker 1
Carouse 1
Clairvoyance 0
Deception 1
Diplomat 1
Drive (Track) 1
Electronics (Comms) 1
Electronics (Computers) 1
Engineer (Power) 1
Flyer (Wing) 1
Gambler 1
Gun Combat 0
Jack-of-All-Trades 2
Language (Galanglic (3rd Imperium)) 1
Mechanic 1
Navigation 1
Pilot (Small Craft) 2
Profession (Worker/Religion) 1
Recon 1
Stealth 0
Streetwise 1
Survival 0
Telekinesis 0
Telepathy 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 22
Psion Psi-Warrrior Psi-Soldier02
Merchant Free Trader 01
Navy Line/Crew Petty Officer, 2nd class35
Believer Missionary/Humanitarian Project Worker13
 
Name Type Affinity Enmity Power Influence Species
Jar Berry Ally 2 0 4 0 Libert (M/23)
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 20 Attacked by enemies and injured.
1 20 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
1 20 Gain Enemy if Tillman Saxon don't already have one.
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Continued as Drifter (Wanderer).
2 26 Encounter a Psionic institute.
2 26 Tested for psionic powers
2 26 Promoted to Drifter (Wanderer) rank 2.
3 26 Became a Psion (Psi-Warrrior) with the new title Psi-Soldier.
3 29 Psionic strength increases.
4 30 Continued as Psion (Psi-Warrrior).
4 33 Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares.
5 33 Became a Merchant (Free Trader).
6 37 Voluntarily left Free Trader
6 37 Failed to qualify for Colonist (Citizen).
6 37 Submitted to the draft.
6 37 Became a Navy (Line/Crew) with the new title Crewman.
6 41 Advanced training in a specialist field.
6 41 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
7 41 Continued as Navy (Line/Crew).
7 42 Tillman Saxon join a gambling circle on board.
7 45 Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class.
8 45 Aging Crisis. Owe 30,000 for medical bills.
8 45 Retired at age 45.
8 45 Continued as Navy (Line/Crew).
8 47 Vessel participates in a diplomatic mission.
9 49 Aging Crisis. Owe 50,000 for medical bills.
9 49 Continued as Navy (Line/Crew).
9 51 Vessel participates in a notable military engagement.
9 53 Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class.
10 53 Aging Crisis. Owe 20,000 for medical bills.
10 53 Continued as Navy (Line/Crew).
10 56 Tillman Saxon join a gambling circle on board.
10 57 Forced to muster out.
11 57 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 59 Tillman Saxon is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
11 61 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 61 Aging Crisis. Owe 30,000 for medical bills.
12 61 Continued as Believer (Missionary/Humanitarian).
12 62 Tillman Saxon retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 65 Aging Crisis. Owe 40,000 for medical bills.
13 65 Continued as Believer (Missionary/Humanitarian).
13 66 Tillman Saxon retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
14 69 Aging Crisis. Owe 20,000 for medical bills.
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