Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Vivian Dixon join a gambling circle on board. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Flight). |
2 |
25 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
25 |
Failed to qualify for Journalist (Entertainer). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Scout (Courier). |
3 |
26 |
Vivian Dixon's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
4 |
29 |
Failed to qualify for Worker (Citizen). |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
30 |
Suffer from a life-threatening illness. |
5 |
30 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
31 |
Vivian Dixon refused an offer of inducements to betray Vivian Dixon's faith. Gain 6 enemies. |
6 |
34 |
Continued as Believer (Mainstream Believer). |
6 |
36 |
Vivian Dixon retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
38 |
Continued as Believer (Mainstream Believer). |
7 |
42 |
Vivian Dixon have been following false teachings! |
8 |
42 |
Returned to Scout (Courier). |
8 |
45 |
Vivian Dixon's scout ship is one of the first on the scene to rescue the survivors of a disaster but Vivian Dixon fail to help. Gain an Enemy. |
8 |
45 |
Vivian Dixon's ship is damaged, and Vivian Dixon have to hitch-hike Vivian Dixon's way back across the stars to the nearest scout base. |
8 |
45 |
Gain 6 Contacts. Gain 3 Enemies. |
9 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Continued as Scout (Courier). |
9 |
47 |
Vivian Dixon survey an alien world. |
10 |
50 |
Attempted to change assignments. |
10 |
50 |
Failed to qualify for Surveyor (Scout). |
10 |
50 |
Continued as Scout (Courier). |
10 |
52 |
Vivian Dixon's ship is damaged, and Vivian Dixon have to hitch-hike Vivian Dixon's way back across the stars to the nearest scout base. |
10 |
52 |
Gain 3 Contacts. Gain 3 Enemies. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
52 |
Retired. |
11 |
53 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Gained a contact. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
64 |
Gained a contact. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |