Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Suffered a deep tragedy. |
1 |
22 |
Dropped out of the psionic community. |
2 |
22 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Moved to a new world. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
28 |
Wash Desmond is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
28 |
Became a Scout (Courier). |
4 |
32 |
Wash Desmond spend a great deal of time on the fringes of Charted Space. |
4 |
32 |
Gain a contact in an alien race. |
5 |
32 |
Continued as Scout (Courier). |
5 |
36 |
Perform an exemplary service for the scouts. |
6 |
36 |
Continued as Scout (Courier). |
6 |
37 |
Wash Desmond's scout ship is one of the first on the scene to rescue the survivors of a disaster but Wash Desmond fail to help. Gain an Enemy. |
6 |
37 |
Wash Desmond have no idea what happened to Wash Desmond – they found Wash Desmond's ship drifting on the fringes of friendly space. |
6 |
40 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
40 |
Voluntarily left Courier |
7 |
40 |
Became a Merchant (Free Trader). |
7 |
41 |
Wash Desmond's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
41 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
42 |
Wash Desmond is caught in the periphery of a scandal. |
8 |
42 |
Demoted to Believer (Holy Warrior) rank -1. |
9 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
45 |
Continued as Believer (Holy Warrior). |
9 |
49 |
Opponents of Wash Desmond's belief system ambush Wash Desmond. |
9 |
49 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
10 |
49 |
Retired. |
10 |
53 |
Gained a contact. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
A new romantic starts. Gain an Ally. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
61 |
Moved to a new world. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
65 |
Gained a contact. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |