Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
21 |
Cheated in some fashion, advancing Wathke-wa-Wapafe's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
1 |
21 |
Gain an Enemy |
1 |
22 |
Promoted to Scholar (Physician) rank 1. |
2 |
22 |
Voluntarily left Physician |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
23 |
A series of bad deals and decisions force Wathke-wa-Wapafe into bankruptcy. Wathke-wa-Wapafe salvages what Wathke-wa-Wapafe can. |
3 |
23 |
Entered Merchant Academy with the Business curriculum. |
3 |
24 |
War breaks out, triggering a mandatory draft. |
3 |
24 |
Fled from the draft. |
3 |
26 |
Dropped out of the merchant academy. |
4 |
26 |
Became a Drifter (Barbarian). |
4 |
30 |
Betrayed by a friend. One of Wathke-wa-Wapafe's Contacts or Allies betrays Wathke-wa-Wapafe, ending Wathke-wa-Wapafe's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Became a Scout (Surveyor). |
5 |
33 |
Perform an exemplary service for the scouts. |
5 |
34 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
34 |
Attempted to change assignments. |
6 |
34 |
Switched to Scout (Courier) with previous rank. |
6 |
36 |
When dealing with an alien race, Wathke-wa-Wapafe have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
6 |
38 |
Promoted to Scout (Courier) rank 2. |
7 |
38 |
Attempted to change assignments. |
7 |
38 |
Switched to Scout (Explorer) with previous rank. |
7 |
40 |
Perform an exemplary service for the scouts. |
7 |
42 |
Promoted to Scout (Explorer) rank 3 with the new title Senior Scout. |
8 |
42 |
Voluntarily left Explorer |
8 |
42 |
Switched to Drifter (Wanderer). |
8 |
44 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
9 |
44 |
Failed to qualify for Broker (Merchant). |
9 |
44 |
Switched to Drifter (Scavenger). |
9 |
48 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Drifter (Scavenger). |
10 |
51 |
Wathke-wa-Wapafe do not know what happened to Wathke-wa-Wapafe. There is a gap in Wathke-wa-Wapafe's memory. |
11 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
51 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
55 |
Wathke-wa-Wapafe accepted an offer of inducements to betray Wathke-wa-Wapafe's faith. Gain 500,000 in cash. |
11 |
55 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
55 |
Retired. |
12 |
56 |
Moved to a new world. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
Find Ancient Technology. |
15 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |